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http2: simplify onSelectPadding #17717

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addaleax
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@addaleax addaleax commented Dec 17, 2017

OnCallbackPadding on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use >>> 0 instead of | 0 to get an uint32, since
the communication with C++ land happens through an Uint32Array.

Checklist
  • make -j4 test (UNIX), or vcbuild test (Windows) passes
  • commit message follows commit guidelines
Affected core subsystem(s)

http2

CI: https://ci.nodejs.org/job/node-test-commit/14901/

`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.
@nodejs-github-bot nodejs-github-bot added dont-land-on-v4.x http2 Issues or PRs related to the http2 subsystem. labels Dec 17, 2017
Math.max(frameLen,
fn(frameLen,
maxFramePayloadLen) | 0));
fn(frameLen, maxFramePayloadLen) >>> 0;
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The >>> 0 isn't necessary, is it? The assignment is going to coerce it to uint32 anyway.

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@bnoordhuis Yes. :) Updated!

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Good stuff. I'd actually been meaning to get back to this :-)

jasnell pushed a commit that referenced this pull request Dec 20, 2017
`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.

PR-URL: #17717
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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jasnell commented Dec 20, 2017

Landed in a38941c

@jasnell jasnell closed this Dec 20, 2017
MylesBorins pushed a commit that referenced this pull request Jan 8, 2018
`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.

PR-URL: #17717
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
MylesBorins pushed a commit that referenced this pull request Jan 9, 2018
`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.

PR-URL: #17717
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
@MylesBorins MylesBorins mentioned this pull request Jan 10, 2018
MylesBorins pushed a commit to MylesBorins/node that referenced this pull request Apr 12, 2018
`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.

PR-URL: nodejs#17717
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
kjin pushed a commit to kjin/node that referenced this pull request May 1, 2018
`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.

PR-URL: nodejs#17717
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
MylesBorins pushed a commit that referenced this pull request May 2, 2018
`OnCallbackPadding` on the native side already clamps
the return value into the right range, so there’s not need
to also do that on the JS side.

Also, use `>>> 0` instead of `| 0` to get an uint32, since
the communication with C++ land happens through an Uint32Array.

Backport-PR-URL: #20456
PR-URL: #17717
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
@MylesBorins MylesBorins mentioned this pull request May 2, 2018
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6 participants