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process: improve implement of process.uptime() #2572

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8 changes: 4 additions & 4 deletions src/node.cc
Expand Up @@ -1949,10 +1949,10 @@ static void Uptime(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
double uptime;

uv_update_time(env->event_loop());
uptime = uv_now(env->event_loop()) - prog_start_time;
uv_uptime(&uptime);
uptime -= prog_start_time;

args.GetReturnValue().Set(Number::New(env->isolate(), uptime / 1000));
args.GetReturnValue().Set(Number::New(env->isolate(), uptime));
}


Expand Down Expand Up @@ -3620,7 +3620,7 @@ void Init(int* argc,
int* exec_argc,
const char*** exec_argv) {
// Initialize prog_start_time to get relative uptime.
prog_start_time = static_cast<double>(uv_now(uv_default_loop()));
uv_uptime(&prog_start_time);

// Make inherited handles noninheritable.
uv_disable_stdio_inheritance();
Expand Down