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This package allows for you to have folder-specific asset importers.

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nomnomab/Folder-Importer-Presets

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Folder Importer Presets

This package allows for you to have folder-specific asset importers.

Preview png

Installation

OpenUPM

openupm add com.nomnom.folder-importer-presets

Package Manager

  1. Open the Package Manager (Window/Package Manager)
  2. Add a package from git URL
  3. Input https://github.com/nomnomab/Folder-Importer-Presets.git~~~~

Usage

Presets made through the normal means of preset creation can be added to a Folder Importer asset.

  • This is located under Create/Nomnom/Folder Importer

Once a preset is added, it can be be enabled/disabled, given a filter, and can be changed at any point.

  • Empty filters will skip the filter check and directly apply the preset if applicable.

The Force Apply Filters is used to force apply all importers under the given directory, as well as any sub-directories.

Keep in mind, forcing the filter is a destructive operation and can not be reverted.

Filter Syntax

Prefix Keybind Example
n: File Name n:UI_*
e: File Extension e:*.png
t: Object Type t:UnityEngine.Texture2D
l: Asset Labels l:2d,3d,car

Filters can also be chained with the | symbol

  • n:UI_*|e:*.png|t:UnityEngine.Texture2D

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This package allows for you to have folder-specific asset importers.

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