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ppstep

The C and C++ preprocessors are famous for allowing users to write opaque, hard-to-follow code through macros. These downsides are tolerated because macros also allow code to have a high level of abstraction, which can reduce software complexity and improve developer productivity. Doing the good parts takes dicipline; eliminating the bad parts takes refactoring, and importantly, debugging. PPstep is the debugger that macro writers can use to do that.

preprocessing a sequence into a tuple, visualized!

Features

  • Visually single-step through macro expansion and rescanning until preprocessing is complete
  • Set breakpoints on macros for specific preprocessing events, and continue preprocessing between them
  • Show backtrace of pending macro expansions, and forward-trace of future macro rescans
  • #define/#undef macros mid-preprocessing, and interactively expand macros at any time
  • TODO: Reverse stepping to rewind preprocssing and view steps from an earlier point
  • TODO: visualizing #if/#elif/#else branches to explore conditional compilation

Building

  1. git clone this repository to get the source code
  2. make sure you have a C++17-supported compiler (GCC 5+, Clang 5+, etc.)
  3. build a relatively up-to-date Boost, or install it from your package manager of choice
  4. cd ppstep && cmake . && make to build the ppstep binary

Usage

To try it out, run ppstep your-source-file.c. ppstep supports common preprocessor flags like --include/-I to add include directories, --define/-D to define macros, and --undefine/-U to undefine macros, if you need to do any of those things too.

The Prompt

You should see a prompt that looks like pp>. From here, you can step forward through preprocessing steps using the step or s commands, and see visually what each step does. You will notice that the prompt will have a suffix added to it to show what the current preprocessing step is, such as called, expanded, rescanned, or lexed. Newly-encountered macro calls, finished macro expansions, and finished macro rescans are each color-coded in the visual output so you can see where changes were made. When you are done, you can use the quit or q commands to exit the prompt.

While stepping, if you want to see the history of pending macro expansions, you can use the backtrace or bt commands. You can also look into the future to see what the anticipated macro rescans will be by using the forwardtrace or ft commands.

Breakpoints

If there is a specific macro and preprocessing step that you are interested in visualizing, you can set a breakpoint on that macro using the break or b commands. To break when a specific macro is called, for example, you could enter break call YOUR_MACRO or bc YOUR MACRO. Similarly to break when that macro is finished expanding, you could enter break expand YOUR_MACRO or be YOUR_MACRO. To continue preprocessing until one of these breakpoints is hit (or preprocessing is finished), use the continue or c commands.

Deleting a breakpoint has a similar syntax to setting them: the complements to break call YOUR_MACRO or bc YOUR_MACRO are delete call YOUR_MACRO or dc YOUR_MACRO.

Interactive Evaluation

If you choose to, you can also use preprocessor directives mid-preprocessing. For example, you could say #define NEW_MACRO(x) x to create a function-like macro named NEW_MACRO in real-time. #include and #undef also work as expected (though undefining a macro in the process of being expanded without then re-defining another macro under that name can have terrible consequences!) Macros can also be expanded mid-preprocessing with the expand or e commands. For example, expand NEW_MACRO(1) would open a nested prompt allowing you to step through each of the expansion stages of NEW_MACRO.

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Interactive C/C++ preprocessor macro debugger

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