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Misc. comment typos #561

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10 changes: 5 additions & 5 deletions stb.h
Expand Up @@ -3092,13 +3092,13 @@ typedef struct
// (internal) change the allocated length of the array
#define stb_arr__grow(a,n) (stb_arr_check(a), stb_arrhead(a)->len += (n))

// add N new unitialized elements to the end of the array
// add N new uninitialized elements to the end of the array
#define stb_arr__addn(a,n) /*lint --e(826)*/ \
((stb_arr_len(a)+(n) > stb_arrcurmax(a)) \
? (stb__arr_addlen((void **) &(a),sizeof(*a),(n)),0) \
: ((stb_arr__grow(a,n), 0)))

// add N new unitialized elements to the end of the array, and return
// add N new uninitialized elements to the end of the array, and return
// a pointer to the first new one
#define stb_arr_addn(a,n) (stb_arr__addn((a),n),(a)+stb_arr_len(a)-(n))

Expand Down Expand Up @@ -8620,7 +8620,7 @@ static void STB_(FUNCNAME,_ins_sort)(TYPE *p, int n) \
\
static void STB_(FUNCNAME,_quicksort)(TYPE *p, int n) \
{ \
/* threshhold for transitioning to insertion sort */ \
/* threshold for transitioning to insertion sort */ \
while (n > 12) { \
TYPE *a,*b,t; \
int c01,c12,c,m,i,j; \
Expand Down Expand Up @@ -13801,7 +13801,7 @@ static void stu__pop_func_comp(void)

// if an id is a reference to an outer lexical scope, this
// function returns the "name" of it, and updates the stack
// structures to make sure the names are propogated in.
// structures to make sure the names are propagated in.
static int stu__nonlocal_id(stua_obj var_obj)
{
stua_obj dummy, var = var_obj;
Expand All @@ -13816,7 +13816,7 @@ static int stu__nonlocal_id(stua_obj var_obj)
for (i=0; i < stb_arr_len(stu__pfunc.non_local_refs); ++i)
if (stu__pfunc.non_local_refs[i] == j) return j-n;
stb_arr_push(stu__pfunc.non_local_refs, j-n);
// now make sure all the parents propogate it down
// now make sure all the parents propagate it down
for (k=n-1; k > 1; --k) {
if (j-k >= 0) return j-n; // comes direct from this parent
for(i=0; i < stb_arr_len(func_stack[k].non_local_refs); ++i)
Expand Down
2 changes: 1 addition & 1 deletion stb_dxt.h
Expand Up @@ -190,7 +190,7 @@ static void stb__DitherBlock(unsigned char *dest, unsigned char *block)
int err[8],*ep1 = err,*ep2 = err+4, *et;
int ch,y;

// process channels seperately
// process channels separately
for (ch=0; ch<3; ++ch) {
unsigned char *bp = block+ch, *dp = dest+ch;
unsigned char *quant = (ch == 1) ? stb__QuantGTab+8 : stb__QuantRBTab+8;
Expand Down
6 changes: 3 additions & 3 deletions stb_image.h
Expand Up @@ -5789,7 +5789,7 @@ static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req
// Else if n is 128, noop.
// Endloop

// The RLE-compressed data is preceeded by a 2-byte data count for each row in the data,
// The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
// which we're going to just skip.
stbi__skip(s, h * channelCount * 2 );

Expand Down Expand Up @@ -6352,9 +6352,9 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
g->history = (stbi_uc *) stbi__malloc(g->w * g->h);
if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory");

// image is treated as "tranparent" at the start - ie, nothing overwrites the current background;
// image is treated as "transparent" at the start - ie, nothing overwrites the current background;
// background colour is only used for pixels that are not rendered first frame, after that "background"
// color refers to teh color that was there the previous frame.
// color refers to the color that was there the previous frame.
memset( g->out, 0x00, 4 * g->w * g->h );
memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent)
memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame
Expand Down
2 changes: 1 addition & 1 deletion stb_sprintf.h
Expand Up @@ -666,7 +666,7 @@ STBSP__PUBLICDEF int STB_SPRINTF_DECORATE(vsprintfcb)(STBSP_SPRINTFCB *callback,
--pr; // when using %e, there is one digit before the decimal
goto doexpfromg;
}
// this is the insane action to get the pr to match %g sematics for %f
// this is the insane action to get the pr to match %g semantics for %f
if (dp > 0) {
pr = (dp < (stbsp__int32)l) ? l - dp : 0;
} else {
Expand Down
4 changes: 2 additions & 2 deletions stb_textedit.h
Expand Up @@ -688,7 +688,7 @@ static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_delete_selection(str,state); // implicity clamps
stb_textedit_delete_selection(str,state); // implicitly clamps
state->has_preferred_x = 0;
return 1;
}
Expand Down Expand Up @@ -740,7 +740,7 @@ static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state,
state->has_preferred_x = 0;
}
} else {
stb_textedit_delete_selection(str,state); // implicity clamps
stb_textedit_delete_selection(str,state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
stb_text_makeundo_insert(state, state->cursor, 1);
++state->cursor;
Expand Down
6 changes: 3 additions & 3 deletions stb_tilemap_editor.h
Expand Up @@ -251,7 +251,7 @@
//
// The following symbols set static limits which determine how much
// memory will be allocated for the editor. You can override them
// by making similiar definitions, but memory usage will increase.
// by making similar definitions, but memory usage will increase.
//
// #define STBTE_MAX_TILEMAP_X 200 // max 4096
// #define STBTE_MAX_TILEMAP_Y 200 // max 4096
Expand Down Expand Up @@ -2250,7 +2250,7 @@ enum
STBTE__prop_int,
};

// id is: [ 24-bit data : 7-bit identifer ]
// id is: [ 24-bit data : 7-bit identifier ]
// map id is: [ 12-bit y : 12 bit x : 7-bit identifier ]

#define STBTE__ID(n,p) ((n) + ((p)<<7))
Expand Down Expand Up @@ -2878,7 +2878,7 @@ static void stbte__drag_update(stbte_tilemap *tm, int mapx, int mapy, int copy_p
stbte__set_link(tm, mapx, mapy, -1, -1, STBTE__undo_record);
else if (moved || (copied && written)) {
// if we move the target, we update to point to the new target;
// or, if we copy the target and the source is part ofthe copy, then update to new target
// or, if we copy the target and the source is part of the copy, then update to new target
int x = k->x + (stbte__ui.drag_dest_x - stbte__ui.drag_x);
int y = k->y + (stbte__ui.drag_dest_y - stbte__ui.drag_y);
if (!(x >= 0 && y >= 0 && x < tm->max_x && y < tm->max_y))
Expand Down
16 changes: 8 additions & 8 deletions stb_truetype.h
Expand Up @@ -75,7 +75,7 @@
//
// USAGE
//
// Include this file in whatever places neeed to refer to it. In ONE C/C++
// Include this file in whatever places need to refer to it. In ONE C/C++
// file, write:
// #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual
Expand Down Expand Up @@ -247,8 +247,8 @@
// Documentation & header file 520 LOC \___ 660 LOC documentation
// Sample code 140 LOC /
// Truetype parsing 620 LOC ---- 620 LOC TrueType
// Software rasterization 240 LOC \ .
// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
// Software rasterization 240 LOC \
// Curve tessellation 120 LOC \__ 550 LOC Bitmap creation
// Bitmap management 100 LOC /
// Baked bitmap interface 70 LOC /
// Font name matching & access 150 LOC ---- 150
Expand Down Expand Up @@ -694,7 +694,7 @@ STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices.

// The following structure is defined publically so you can declare one on
// The following structure is defined publicly so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
Expand Down Expand Up @@ -820,7 +820,7 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
// returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates
//
// The shape is a series of countours. Each one starts with
// The shape is a series of contours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
Expand Down Expand Up @@ -916,7 +916,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshhold to produce scalable fonts.
// larger than some threshold to produce scalable fonts.
// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
Expand Down Expand Up @@ -3229,7 +3229,7 @@ static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)

static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
/* threshhold for transitioning to insertion sort */
/* threshold for transitioning to insertion sort */
while (n > 12) {
stbtt__edge t;
int c01,c12,c,m,i,j;
Expand Down Expand Up @@ -3364,7 +3364,7 @@ static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
points[n].y = y;
}

// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
// midpoint
Expand Down
8 changes: 4 additions & 4 deletions stb_vorbis.c
Expand Up @@ -253,7 +253,7 @@ extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close,
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
// the _current_ seek point (ftell). on failure, returns NULL and sets *error.
// note that stb_vorbis must "own" this stream; if you seek it in between
// calls to stb_vorbis, it will become confused. Morever, if you attempt to
// calls to stb_vorbis, it will become confused. Moreover, if you attempt to
// perform stb_vorbis_seek_*() operations on this file, it will assume it
// owns the _entire_ rest of the file after the start point. Use the next
// function, stb_vorbis_open_file_section(), to limit it.
Expand Down Expand Up @@ -1073,7 +1073,7 @@ static int compute_codewords(Codebook *c, uint8 *len, int n, uint32 *values)
assert(z >= 0 && z < 32);
available[z] = 0;
add_entry(c, bit_reverse(res), i, m++, len[i], values);
// propogate availability up the tree
// propagate availability up the tree
if (z != len[i]) {
assert(len[i] >= 0 && len[i] < 32);
for (y=len[i]; y > z; --y) {
Expand Down Expand Up @@ -2637,7 +2637,7 @@ static void inverse_mdct(float *buffer, int n, vorb *f, int blocktype)
// once I combined the passes.

// so there's a missing 'times 2' here (for adding X to itself).
// this propogates through linearly to the end, where the numbers
// this propagates through linearly to the end, where the numbers
// are 1/2 too small, and need to be compensated for.

{
Expand Down Expand Up @@ -4566,7 +4566,7 @@ static int get_seek_page_info(stb_vorbis *f, ProbedPage *z)
return 1;
}

// rarely used function to seek back to the preceeding page while finding the
// rarely used function to seek back to the preceding page while finding the
// start of a packet
static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset)
{
Expand Down
4 changes: 2 additions & 2 deletions stb_voxel_render.h
Expand Up @@ -276,7 +276,7 @@ extern "C" {
// NOT IMPLEMENTED! Define HLSL shaders instead of GLSL shaders
//
// STBVOX_CONFIG_PREFER_TEXBUFFER
// Stores many of the uniform arrays in texture buffers intead,
// Stores many of the uniform arrays in texture buffers instead,
// so they can be larger and may be more efficient on some hardware.
//
// STBVOX_CONFIG_LIGHTING_SIMPLE
Expand Down Expand Up @@ -1066,7 +1066,7 @@ enum
// split into two triangles, each with their own normal/lighting.
// (Note that since all output from stb_voxel_render is quad meshes,
// triangles are actually rendered as degenerate quads.) In this case,
// the distinction betwen STBVOX_GEOM_floor_vheight_03 and
// the distinction between STBVOX_GEOM_floor_vheight_03 and
// STBVOX_GEOM_floor_vheight_12 comes into play; the former introduces
// an edge from the SW to NE corner (i.e. from <0,0,?> to <1,1,?>),
// while the latter introduces an edge from the NW to SE corner
Expand Down
4 changes: 2 additions & 2 deletions tests/prerelease/stb_lib.h
Expand Up @@ -1250,13 +1250,13 @@ typedef struct
// (internal) change the allocated length of the array
#define stb_arr__grow(a,n) (stb_arr_check(a), stb_arrhead(a)->len += (n))

// add N new unitialized elements to the end of the array
// add N new uninitialized elements to the end of the array
#define stb_arr__addn(a,n) /*lint --e(826)*/ \
((stb_arr_len(a)+(n) > stb_arrcurmax(a)) \
? (stb__arr_addlen((void **) &(a),sizeof(*a),(n)),0) \
: ((stb_arr__grow(a,n), 0)))

// add N new unitialized elements to the end of the array, and return
// add N new uninitialized elements to the end of the array, and return
// a pointer to the first new one
#define stb_arr_addn(a,n) (stb_arr__addn((a),n),(a)+stb_arr_len(a)-(n))

Expand Down
2 changes: 1 addition & 1 deletion tests/stb.c
Expand Up @@ -1490,7 +1490,7 @@ int main(int argc, char **argv)
}

// the hardcoded compressed lengths being verified _could_
// change if you changed the compresser parameters; but pure
// change if you changed the compressor parameters; but pure
// performance optimizations shouldn't change them
p = stb_file("data/cantrbry.zip", &len2);
if (p) {
Expand Down
2 changes: 1 addition & 1 deletion tools/unicode.c
Expand Up @@ -28,7 +28,7 @@
// the cluster. Repeat for trimmed & special-trimmed. In the first case, find
// previous instances of the cluster (allow don't-care to match in either
// direction), both aligned and mis-aligned; in the latter, starting where
// things start or mis-aligned. Build an index table specifiying the
// things start or mis-aligned. Build an index table specifying the
// location of each cluster (and its length). Allow an extra indirection here;
// the full-sized index can index a smaller table which has the actual offset
// (and lengths).
Expand Down