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Add support for QEMU LED State pseudo encoding #1795

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merged 1 commit into from Sep 29, 2023
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1 change: 1 addition & 0 deletions core/encodings.js
Expand Up @@ -22,6 +22,7 @@ export const encodings = {
pseudoEncodingLastRect: -224,
pseudoEncodingCursor: -239,
pseudoEncodingQEMUExtendedKeyEvent: -258,
pseudoEncodingQEMULedEvent: -261,
pseudoEncodingDesktopName: -307,
pseudoEncodingExtendedDesktopSize: -308,
pseudoEncodingXvp: -309,
Expand Down
34 changes: 21 additions & 13 deletions core/input/keyboard.js
Expand Up @@ -36,7 +36,7 @@ export default class Keyboard {

// ===== PRIVATE METHODS =====

_sendKeyEvent(keysym, code, down) {
_sendKeyEvent(keysym, code, down, numlock = null, capslock = null) {
if (down) {
this._keyDownList[code] = keysym;
} else {
Expand All @@ -48,8 +48,8 @@ export default class Keyboard {
}

Log.Debug("onkeyevent " + (down ? "down" : "up") +
", keysym: " + keysym, ", code: " + code);
this.onkeyevent(keysym, code, down);
", keysym: " + keysym, ", code: " + code, + ", numlock: " + numlock + ", capslock: " + capslock);
this.onkeyevent(keysym, code, down, numlock, capslock);
}

_getKeyCode(e) {
Expand Down Expand Up @@ -86,6 +86,14 @@ export default class Keyboard {
_handleKeyDown(e) {
const code = this._getKeyCode(e);
let keysym = KeyboardUtil.getKeysym(e);
let numlock = e.getModifierState('NumLock');
let capslock = e.getModifierState('CapsLock');

// getModifierState for NumLock is not supported on mac and ios and always returns false.
// Set to null to indicate unknown/unsupported instead.
if (browser.isMac() || browser.isIOS()) {
numlock = null;
}

// Windows doesn't have a proper AltGr, but handles it using
// fake Ctrl+Alt. However the remote end might not be Windows,
Expand All @@ -107,7 +115,7 @@ export default class Keyboard {
// key to "AltGraph".
keysym = KeyTable.XK_ISO_Level3_Shift;
} else {
this._sendKeyEvent(KeyTable.XK_Control_L, "ControlLeft", true);
this._sendKeyEvent(KeyTable.XK_Control_L, "ControlLeft", true, numlock, capslock);
}
}

Expand All @@ -118,8 +126,8 @@ export default class Keyboard {
// If it's a virtual keyboard then it should be
// sufficient to just send press and release right
// after each other
this._sendKeyEvent(keysym, code, true);
this._sendKeyEvent(keysym, code, false);
this._sendKeyEvent(keysym, code, true, numlock, capslock);
this._sendKeyEvent(keysym, code, false, numlock, capslock);
}

stopEvent(e);
Expand Down Expand Up @@ -157,8 +165,8 @@ export default class Keyboard {
// while meta is held down
if ((browser.isMac() || browser.isIOS()) &&
(e.metaKey && code !== 'MetaLeft' && code !== 'MetaRight')) {
this._sendKeyEvent(keysym, code, true);
this._sendKeyEvent(keysym, code, false);
this._sendKeyEvent(keysym, code, true, numlock, capslock);
this._sendKeyEvent(keysym, code, false, numlock, capslock);
stopEvent(e);
return;
}
Expand All @@ -168,8 +176,8 @@ export default class Keyboard {
// which toggles on each press, but not on release. So pretend
// it was a quick press and release of the button.
if ((browser.isMac() || browser.isIOS()) && (code === 'CapsLock')) {
this._sendKeyEvent(KeyTable.XK_Caps_Lock, 'CapsLock', true);
this._sendKeyEvent(KeyTable.XK_Caps_Lock, 'CapsLock', false);
this._sendKeyEvent(KeyTable.XK_Caps_Lock, 'CapsLock', true, numlock, capslock);
this._sendKeyEvent(KeyTable.XK_Caps_Lock, 'CapsLock', false, numlock, capslock);
stopEvent(e);
return;
}
Expand All @@ -182,8 +190,8 @@ export default class Keyboard {
KeyTable.XK_Hiragana,
KeyTable.XK_Romaji ];
if (browser.isWindows() && jpBadKeys.includes(keysym)) {
this._sendKeyEvent(keysym, code, true);
this._sendKeyEvent(keysym, code, false);
this._sendKeyEvent(keysym, code, true, numlock, capslock);
this._sendKeyEvent(keysym, code, false, numlock, capslock);
stopEvent(e);
return;
}
Expand All @@ -199,7 +207,7 @@ export default class Keyboard {
return;
}

this._sendKeyEvent(keysym, code, true);
this._sendKeyEvent(keysym, code, true, numlock, capslock);
}

_handleKeyUp(e) {
Expand Down
51 changes: 50 additions & 1 deletion core/rfb.js
Expand Up @@ -260,6 +260,8 @@ export default class RFB extends EventTargetMixin {

this._keyboard = new Keyboard(this._canvas);
this._keyboard.onkeyevent = this._handleKeyEvent.bind(this);
this._remoteCapsLock = null; // Null indicates unknown or irrelevant
this._remoteNumLock = null;

this._gestures = new GestureHandler();

Expand Down Expand Up @@ -993,7 +995,35 @@ export default class RFB extends EventTargetMixin {
}
}

_handleKeyEvent(keysym, code, down) {
_handleKeyEvent(keysym, code, down, numlock, capslock) {
// If remote state of capslock is known, and it doesn't match the local led state of
// the keyboard, we send a capslock keypress first to bring it into sync.
// If we just pressed CapsLock, or we toggled it remotely due to it being out of sync
// we clear the remote state so that we don't send duplicate or spurious fixes,
// since it may take some time to receive the new remote CapsLock state.
if (code == 'CapsLock' && down) {
this._remoteCapsLock = null;
}
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Nice safety logic. :)

if (this._remoteCapsLock !== null && capslock !== null && this._remoteCapsLock !== capslock && down) {
Log.Debug("Fixing remote caps lock");

this.sendKey(KeyTable.XK_Caps_Lock, 'CapsLock', true);
this.sendKey(KeyTable.XK_Caps_Lock, 'CapsLock', false);
// We clear the remote capsLock state when we do this to prevent issues with doing this twice
// before we receive an update of the the remote state.
this._remoteCapsLock = null;
}

// Logic for numlock is exactly the same.
if (code == 'NumLock' && down) {
this._remoteNumLock = null;
}
if (this._remoteNumLock !== null && numlock !== null && this._remoteNumLock !== numlock && down) {
Log.Debug("Fixing remote num lock");
this.sendKey(KeyTable.XK_Num_Lock, 'NumLock', true);
this.sendKey(KeyTable.XK_Num_Lock, 'NumLock', false);
this._remoteNumLock = null;
}
this.sendKey(keysym, code, down);
}

Expand Down Expand Up @@ -2104,6 +2134,7 @@ export default class RFB extends EventTargetMixin {
encs.push(encodings.pseudoEncodingDesktopSize);
encs.push(encodings.pseudoEncodingLastRect);
encs.push(encodings.pseudoEncodingQEMUExtendedKeyEvent);
encs.push(encodings.pseudoEncodingQEMULedEvent);
encs.push(encodings.pseudoEncodingExtendedDesktopSize);
encs.push(encodings.pseudoEncodingXvp);
encs.push(encodings.pseudoEncodingFence);
Expand Down Expand Up @@ -2539,6 +2570,9 @@ export default class RFB extends EventTargetMixin {
case encodings.pseudoEncodingExtendedDesktopSize:
return this._handleExtendedDesktopSize();

case encodings.pseudoEncodingQEMULedEvent:
return this._handleLedEvent();

default:
return this._handleDataRect();
}
Expand Down Expand Up @@ -2716,6 +2750,21 @@ export default class RFB extends EventTargetMixin {
return true;
}

_handleLedEvent() {
if (this._sock.rQwait("LED Status", 1)) {
return false;
}

let data = this._sock.rQshift8();
// ScrollLock state can be retrieved with data & 1. This is currently not needed.
let numLock = data & 2 ? true : false;
let capsLock = data & 4 ? true : false;
this._remoteCapsLock = capsLock;
this._remoteNumLock = numLock;

return true;
}

_handleExtendedDesktopSize() {
if (this._sock.rQwait("ExtendedDesktopSize", 4)) {
return false;
Expand Down
48 changes: 48 additions & 0 deletions tests/test.keyboard.js
Expand Up @@ -14,6 +14,10 @@ describe('Key Event Handling', function () {
}
e.stopPropagation = sinon.spy();
e.preventDefault = sinon.spy();
e.getModifierState = function (key) {
return e[key];
};

return e;
}

Expand Down Expand Up @@ -310,6 +314,50 @@ describe('Key Event Handling', function () {
});
});

describe('Modifier status info', function () {
let origNavigator;
beforeEach(function () {
// window.navigator is a protected read-only property in many
// environments, so we need to redefine it whilst running these
// tests.
origNavigator = Object.getOwnPropertyDescriptor(window, "navigator");

Object.defineProperty(window, "navigator", {value: {}});
});

afterEach(function () {
Object.defineProperty(window, "navigator", origNavigator);
});

it('should provide caps lock state', function () {
const kbd = new Keyboard(document);
kbd.onkeyevent = sinon.spy();
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'A', NumLock: false, CapsLock: true}));

expect(kbd.onkeyevent).to.have.been.calledOnce;
expect(kbd.onkeyevent.firstCall).to.have.been.calledWith(0x41, "KeyA", true, false, true);
});

it('should provide num lock state', function () {
const kbd = new Keyboard(document);
kbd.onkeyevent = sinon.spy();
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'A', NumLock: true, CapsLock: false}));

expect(kbd.onkeyevent).to.have.been.calledOnce;
expect(kbd.onkeyevent.firstCall).to.have.been.calledWith(0x41, "KeyA", true, true, false);
});

it('should have no num lock state on mac', function () {
window.navigator.platform = "Mac";
const kbd = new Keyboard(document);
kbd.onkeyevent = sinon.spy();
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'A', NumLock: false, CapsLock: true}));

expect(kbd.onkeyevent).to.have.been.calledOnce;
expect(kbd.onkeyevent.firstCall).to.have.been.calledWith(0x41, "KeyA", true, null, true);
});
});

describe('Japanese IM keys on Windows', function () {
let origNavigator;
beforeEach(function () {
Expand Down