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This repository has been archived by the owner on Feb 11, 2022. It is now read-only.
As per this, on stop and on release both call onVideoStopped.
Potential Solution
Only emit a state if it is different from the previous state. Similar to how we handle it for the playhere.
Impact
Clients should not need to deal with multiple calls to the same state, it could potentially lead to inconsistencies and crashes, especially if we delay patching this.
The text was updated successfully, but these errors were encountered:
Problem
As per this, on
stop
and onrelease
both callonVideoStopped
.Potential Solution
Only emit a state if it is different from the previous state. Similar to how we handle it for the
play
here.Impact
Clients should not need to deal with multiple calls to the same state, it could potentially lead to inconsistencies and crashes, especially if we delay patching this.
The text was updated successfully, but these errors were encountered: