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Merge pull request #44 from nowsprinting/fix/gameview #48

Merge pull request #44 from nowsprinting/fix/gameview

Merge pull request #44 from nowsprinting/fix/gameview #48

GitHub Actions / test result (2022.3.11f1) completed Nov 1, 2023 in 0s

⚠️ test result (2022.3.11f1) - 76/82, skipped: 6 - Passed in 15.538s

✅ editmode-results.xml - 3/3 - Passed in 0.303s

⚠️ playmode-results.xml - 73/79, skipped: 6 - Passed in 15.235s

Details

✅ editmode-results.xml - 3/3 - Passed in 0.303s
  • ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.047s
    • Attach_CreateNewSceneWithCameraAndLight - Passed in 0.047s
  • ✅ TestHelper.Editor.LoadSceneAttributeTest - 1/1 - Passed in 0.082s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.082s
  • ✅ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 1/1 - Passed in 0.021s
    • GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Passed in 0.021s
⚠️ playmode-results.xml - 73/79, skipped: 6 - Passed in 15.235s
  • ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest.TakeScreenshot_Parameterized_SaveAllFiles - 4/4 - Passed in 0.828s
    • TakeScreenshot_Parameterized_SaveAllFiles(0,2) - Passed in 0.215s
    • TakeScreenshot_Parameterized_SaveAllFiles(0,3) - Passed in 0.193s
    • TakeScreenshot_Parameterized_SaveAllFiles(1,2) - Passed in 0.197s
    • TakeScreenshot_Parameterized_SaveAllFiles(1,3) - Passed in 0.223s
  • ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 7/7 - Passed in 1.996s
    • TakeScreenshot_FromAsyncTest - Passed in 0.644s
    • TakeScreenshot_SaveToDefaultPath - Passed in 0.273s
    • TakeScreenshot_SpecifyFilename_SaveToSpecifyPath - Passed in 0.226s
    • TakeScreenshot_SpecifyRelativeDirectory_SaveToSpecifyPath - Passed in 0.186s
    • TakeScreenshot_SpecifyStereoCaptureMode_SaveStereoFile - Passed in 0.196s
    • TakeScreenshot_SpecifySuperSize_SaveSuperSizeFile - Passed in 0.289s
    • TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.182s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.021s
    • AddCustomSize_Added - Passed in 0.009s
    • IndexOf_FoundAddedSize - Passed in 0.004s
    • RemoveCustomSize_Removed - Passed in 0.003s
    • CreateInstance_Instantiate - Passed in 0.001s
    • GetGameViewSize_GotGameViewSize - Passed in 0.001s
    • GetTotalCount_GotCount - Passed in 0.001s
    • IndexOf_NotFound - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.003s
    • CreateInstance_Instantiate - Passed in 0.002s
    • CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.017s
    • CreateInstance_Instantiate - Passed in 0.003s
    • Equals_DifferentHeight_NotEquals - Passed in 0.002s
    • Equals_DifferentType_NotEquals - Passed in 0.007s
    • Equals_DifferentWidth_NotEquals - Passed in 0.001s
    • Equals_InnerObjectIsNull_NotEquals - Passed in 0.001s
    • Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
    • Equals_WrapperObjectIsNull_NotEquals - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.004s
    • GetWindow - Passed in 0.001s
    • SelectedSizeIndex - Passed in 0.003s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.121s
    • AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.054s
    • AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.067s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.445s
    • Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.063s
    • Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.057s
    • Attach_WithLight_CreateNewSceneWithLight - Passed in 0.057s
    • AttachToAsyncTest_CreateNewScene - Passed in 0.137s
    • AttachToUnityTest_CreateNewScene - Passed in 0.132s
  • ⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.004s
    • ⚠️ Attach_GameViewHasFocus - Skipped
    • Attach_KeepBatchmode - Passed in 0.004s
    • ⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped
    • ⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
  • ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.476s
    • AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.373s
    • AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.103s
  • ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 4.547s
    • Attach_False_HideGizmos - Passed in 1.710s
    • Attach_True_ShowGizmos - Passed in 1.287s
    • AttachToAsyncTest_ShowGizmos - Passed in 0.790s
    • AttachToUnityTest_ShowGizmos - Passed in 0.761s
  • ⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s
    • ⚠️ Attach_SkipOnBatchMode - Skipped
    • ⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped
    • ⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
  • ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.199s
    • Attach_SkipOnWindowMode - Passed in 0.001s
    • AttachToAsyncTest_SkipOnWindowMode - Passed in 0.101s
    • AttachToUnityTest_SkipOnWindowMode - Passed in 0.097s
  • ✅ TestHelper.Attributes.LoadSceneAttributeTest - 3/3 - Passed in 1.252s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.176s
    • AttachToAsyncTest_AlreadyLoadedSceneNotInBuild - Passed in 0.700s
    • AttachToUnityTest_AlreadyLoadedSceneNotInBuild - Passed in 0.375s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest - 10/10 - Passed in 1.475s
    • AttachWithGizmos_TakeScreenshotWithGizmos - Passed in 0.341s
    • AttachWithFilename_TakeScreenshotAndSaveToSpecifyPath - Passed in 0.272s
    • AttachToUnityTest_TakeScreenshotAndSaveToDefaultPath - Passed in 0.319s
    • AttachToAsyncTest_TakeScreenshotAndSaveToDefaultPath - Passed in 0.329s
    • Attach_TakeScreenshotAndSaveToDefaultPath - Passed in 0.207s
    • AttachWithGizmos_TakeScreenshotWithGizmos_AfterRunningTest_ExistFile - Passed in 0.001s
    • AttachWithFilename_TakeScreenshotAndSaveToSpecifyPath_AfterRunningTest_ExistFile - Passed in 0.001s
    • AttachToUnityTest_TakeScreenshotAndSaveToDefaultPath_AfterRunningTest_ExistFile - Passed in 0.001s
    • AttachToAsyncTest_TakeScreenshotAndSaveToDefaultPath_AfterRunningTest_ExistFile - Passed in 0.001s
    • Attach_TakeScreenshotAndSaveToDefaultPath_AfterRunningTest_ExistFile - Passed in 0.001s
  • ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.438s
    • AttachToUnityTest_ApplyTimeScale - Passed in 0.194s
    • AttachToAsyncTest_ApplyTimeScale - Passed in 0.176s
    • Attach_ApplyTimeScale - Passed in 0.067s
    • AfterRunningTest_RevertTimeScale - Passed in 0.001s
  • ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.016s
    • UsingWithCollection_CompareGameObjectsByName - Passed in 0.004s
    • UsingWithCollection_NotContain_Failure - Passed in 0.008s
    • UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.001s
    • UsingWithEqualTo_NotEqualName_Failure - Passed in 0.003s
  • ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.015s
    • IsDestroyed_DestroyedGameObject_Success - Passed in 0.005s
    • IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.002s
    • IsDestroyed_NotGameObject_Failure - Passed in 0.002s
    • IsDestroyed_Null_Failure - Passed in 0.002s
    • IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.003s
    • IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.001s