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Merge pull request #49 from nowsprinting/fix/arg_error_to_warn #53

Merge pull request #49 from nowsprinting/fix/arg_error_to_warn

Merge pull request #49 from nowsprinting/fix/arg_error_to_warn #53

GitHub Actions / test result (2019.4.40f1) completed Nov 19, 2023 in 0s

⚠️ test result (2019.4.40f1) - 82/89, skipped: 6 - Passed in 10.126s

✅ editmode-results.xml - 3/3 - Passed in 0.338s

⚠️ playmode-results.xml - 79/86, skipped: 6 - Passed in 9.789s

Details

✅ editmode-results.xml - 3/3 - Passed in 0.338s
  • ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.077s
    • Attach_CreateNewSceneWithCameraAndLight - Passed in 0.077s
  • ✅ TestHelper.Editor.LoadSceneAttributeTest - 1/1 - Passed in 0.102s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.102s
  • ✅ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 1/1 - Passed in 0.015s
    • GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Passed in 0.015s
⚠️ playmode-results.xml - 79/86, skipped: 6 - Passed in 9.789s
  • ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 4/4 - Passed in 0.740s
    • TakeScreenshot_FromAsyncTest - Passed in 0.385s
    • TakeScreenshot_Multiple_SaveToEachSpecifyPaths - Passed in 0.134s
    • TakeScreenshot_SaveToDefaultPath - Passed in 0.121s
    • TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.100s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.020s
    • AddCustomSize_Added - Passed in 0.010s
    • IndexOf_FoundAddedSize - Passed in 0.003s
    • RemoveCustomSize_Removed - Passed in 0.003s
    • CreateInstance_Instantiate - Passed in 0.001s
    • GetGameViewSize_GotGameViewSize - Passed in 0.001s
    • GetTotalCount_GotCount - Passed in 0.001s
    • IndexOf_NotFound - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.002s
    • CreateInstance_Instantiate - Passed in 0.001s
    • CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.001s
  • ⚠️ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 6/7, skipped: 1 - Passed in 0.015s
    • CreateInstance_Instantiate - Passed in 0.002s
    • Equals_DifferentHeight_NotEquals - Passed in 0.001s
    • Equals_DifferentType_NotEquals - Inconclusive in 0.008s
    • Equals_DifferentWidth_NotEquals - Passed in 0.001s
    • Equals_InnerObjectIsNull_NotEquals - Passed in 0.001s
    • Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
    • Equals_WrapperObjectIsNull_NotEquals - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.005s
    • GetWindow - Passed in 0.001s
    • SelectedSizeIndex - Passed in 0.004s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.051s
    • AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.026s
    • AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.025s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.234s
    • Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.038s
    • Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.035s
    • Attach_WithLight_CreateNewSceneWithLight - Passed in 0.034s
    • AttachToAsyncTest_CreateNewScene - Passed in 0.065s
    • AttachToUnityTest_CreateNewScene - Passed in 0.061s
  • ⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.003s
    • ⚠️ Attach_GameViewHasFocus - Skipped
    • Attach_KeepBatchmode - Passed in 0.003s
    • ⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped
    • ⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
  • ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.211s
    • AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.163s
    • AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.048s
  • ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 2.628s
    • Attach_False_HideGizmos - Passed in 1.401s
    • Attach_True_ShowGizmos - Passed in 0.562s
    • AttachToAsyncTest_ShowGizmos - Passed in 0.336s
    • AttachToUnityTest_ShowGizmos - Passed in 0.329s
  • ⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s
    • ⚠️ Attach_SkipOnBatchMode - Skipped
    • ⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped
    • ⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
  • ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.095s
    • Attach_SkipOnWindowMode - Passed in 0.001s
    • AttachToAsyncTest_SkipOnWindowMode - Passed in 0.046s
    • AttachToUnityTest_SkipOnWindowMode - Passed in 0.048s
  • ✅ TestHelper.Attributes.LoadSceneAttributeTest - 3/3 - Passed in 0.793s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.105s
    • AttachToAsyncTest_AlreadyLoadedSceneNotInBuild - Passed in 0.507s
    • AttachToUnityTest_AlreadyLoadedSceneNotInBuild - Passed in 0.182s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots - 4/4 - Passed in 0.619s
    • AttachToParameterizedTest_SaveAllScreenshots(0,2) - Passed in 0.217s
    • AttachToParameterizedTest_SaveAllScreenshots(0,3) - Passed in 0.134s
    • AttachToParameterizedTest_SaveAllScreenshots(1,2) - Passed in 0.135s
    • AttachToParameterizedTest_SaveAllScreenshots(1,3) - Passed in 0.133s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots_ExistFile - 4/4 - Passed in 0.002s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,2) - Passed in 0.001s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,3) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,2) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,3) - Passed in 0.000s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest - 16/16 - Passed in 1.325s
    • Attach_SaveScreenshotToDefaultPath - Passed in 0.165s
    • AttachWithSuperSize_SaveSuperSizeScreenshot - Passed in 0.190s
    • AttachToAsyncTest_SaveScreenshotToDefaultPath - Passed in 0.190s
    • AttachWithStereoCaptureMode_SaveStereoScreenshot - Passed in 0.141s
    • AttachWithGizmos_TakeScreenshotWithGizmos - Passed in 0.174s
    • AttachWithFilename_SaveScreenshotToSpecifyPath - Passed in 0.139s
    • AttachWithDirectory_SaveScreenshotToSpecifyPath - Passed in 0.129s
    • AttachToUnityTest_SaveScreenshotToDefaultPath - Passed in 0.189s
    • AttachToAsyncTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s
    • AttachWithDirectory_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.001s
    • Attach_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s
    • AttachWithFilename_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.001s
    • AttachWithGizmos_TakeScreenshotWithGizmos_ExistFile - Passed in 0.001s
    • AttachWithStereoCaptureMode_SaveStereoScreenshot_ExistFile - Passed in 0.001s
    • AttachToUnityTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s
    • AttachWithSuperSize_SaveSuperSizeScreenshot_ExistFile - Passed in 0.001s
  • ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.183s
    • AttachToUnityTest_ApplyTimeScale - Passed in 0.078s
    • AttachToAsyncTest_ApplyTimeScale - Passed in 0.073s
    • Attach_ApplyTimeScale - Passed in 0.031s
    • AfterRunningTest_RevertTimeScale - Passed in 0.001s
  • ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.013s
    • UsingWithCollection_CompareGameObjectsByName - Passed in 0.004s
    • UsingWithCollection_NotContain_Failure - Passed in 0.006s
    • UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.001s
    • UsingWithEqualTo_NotEqualName_Failure - Passed in 0.002s
  • ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.013s
    • IsDestroyed_DestroyedGameObject_Success - Passed in 0.005s
    • IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.002s
    • IsDestroyed_NotGameObject_Failure - Passed in 0.002s
    • IsDestroyed_Null_Failure - Passed in 0.002s
    • IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.003s
    • IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.001s