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Support glob pattern in LoadScene attribute #169

Support glob pattern in LoadScene attribute

Support glob pattern in LoadScene attribute #169

GitHub Actions / test result (2023.2.5f1) completed Apr 28, 2024 in 0s

❌️ test result (2023.2.5f1) - 77/105, skipped: 6, failed: 22 - Failed in 10.356s

❌️ editmode-results.xml - 1/3, failed: 2 - Failed in 0.298s

❌️ playmode-results.xml - 76/102, skipped: 6, failed: 20 - Failed in 10.059s

Details

❌️ editmode-results.xml - 1/3, failed: 2 - Failed in 0.298s
  • ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.035s
    • Attach_CreateNewSceneWithCameraAndLight - Passed in 0.035s
  • ❌️ TestHelper.Editor.LoadSceneAttributeTest - 0/1, failed: 1 - Failed in 0.013s
    • ❌️ Attach_LoadedSceneNotInBuild - Failed in 0.013s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0002.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
  • ❌️ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 0/1, failed: 1 - Failed in 0.123s
    • ❌️ GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Failed in 0.123s
      Expected: collection containing "Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity"
      But was: <empty>

        path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/.*/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/
      Scene &#x60;Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/.*/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/
      Scene &#x60;Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Scene &#x60;Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity&#x60; is not found in AssetDatabase
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0003.xml
      [Code Coverage] Code Coverage Report was generated in CodeCoverage/Report
      Included Assemblies: TestHelper,TestHelper.RuntimeInternals,TestHelper.Editor,
      Excluded Assemblies: *.Tests
      Included Paths: &lt;Not specified&gt;
      Excluded Paths: &lt;Not specified&gt;
      Saving results to: artifacts/editmode-results.xml
      
      at TestHelper.Editor.TemporaryBuildScenesUsingInTestTest.GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute () [0x00007] in Tests/Editor/TemporaryBuildScenesUsingInTestTest.cs:17
      
❌️ playmode-results.xml - 76/102, skipped: 6, failed: 20 - Failed in 10.059s
  • ✅ TestHelper.RuntimeInternals.CommandLineArgsTest - 3/3 - Passed in 0.017s
    • DictionaryFromCommandLineArgs - Passed in 0.015s
    • GetScreenshotDirectory_WithArgument_GotSpecifiedDirectory - Passed in 0.001s
    • GetScreenshotDirectory_WithoutArgument_GotDefaultDirectory - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 4/4 - Passed in 0.873s
    • TakeScreenshot_FromAsyncTest - Passed in 0.467s
    • TakeScreenshot_Multiple_SaveToEachSpecifyPaths - Passed in 0.165s
    • TakeScreenshot_SaveToDefaultPath - Passed in 0.127s
    • TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.115s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.004s
    • AddCustomSize_Added - Passed in 0.002s
    • IndexOf_FoundAddedSize - Passed in 0.001s
    • RemoveCustomSize_Removed - Passed in 0.001s
    • CreateInstance_Instantiate - Passed in 0.000s
    • GetGameViewSize_GotGameViewSize - Passed in 0.000s
    • GetTotalCount_GotCount - Passed in 0.000s
    • IndexOf_NotFound - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.001s
    • CreateInstance_Instantiate - Passed in 0.000s
    • CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.005s
    • CreateInstance_Instantiate - Passed in 0.001s
    • Equals_DifferentHeight_NotEquals - Passed in 0.001s
    • Equals_DifferentType_NotEquals - Passed in 0.001s
    • Equals_DifferentWidth_NotEquals - Passed in 0.000s
    • Equals_InnerObjectIsNull_NotEquals - Passed in 0.000s
    • Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
    • Equals_WrapperObjectIsNull_NotEquals - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.002s
    • GetWindow - Passed in 0.000s
    • SelectedSizeIndex - Passed in 0.001s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.063s
    • AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.032s
    • AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.031s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.264s
    • Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.040s
    • Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.040s
    • Attach_WithLight_CreateNewSceneWithLight - Passed in 0.034s
    • AttachToAsyncTest_CreateNewScene - Passed in 0.075s
    • AttachToUnityTest_CreateNewScene - Passed in 0.075s
  • ⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.004s
    • ⚠️ Attach_GameViewHasFocus - Skipped
    • Attach_KeepBatchmode - Passed in 0.003s
    • ⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped
    • ⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
  • ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.404s
    • AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.319s
    • AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.085s
  • ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 3.086s
    • Attach_False_HideGizmos - Passed in 1.506s
    • Attach_True_ShowGizmos - Passed in 0.760s
    • AttachToAsyncTest_ShowGizmos - Passed in 0.422s
    • AttachToUnityTest_ShowGizmos - Passed in 0.398s
  • ⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s
    • ⚠️ Attach_SkipOnBatchMode - Skipped
    • ⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped
    • ⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
  • ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.133s
    • Attach_SkipOnWindowMode - Passed in 0.000s
    • AttachToAsyncTest_SkipOnWindowMode - Passed in 0.065s
    • AttachToUnityTest_SkipOnWindowMode - Passed in 0.067s
  • ❌️ TestHelper.Attributes.LoadSceneAttributeTest - 0/4, failed: 4 - Failed in 0.118s
    • ❌️ Attach_LoadedSceneNotInBuild - Failed in 0.041s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0037.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToAsyncTest_LoadedSceneNotInBuild - Failed in 0.025s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0038.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToUnityTest_LoadedSceneNotInBuild - Failed in 0.025s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0039.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ UsingGlob_LoadedSceneNotInBuild - Failed in 0.026s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper//NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/
      /NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/.*/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0040.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
  • ❌️ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots - 0/4, failed: 4 - Failed in 0.278s
    • ❌️ AttachToParameterizedTest_SaveAllScreenshots(0,2) - Failed in 0.090s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-2_.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0046.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToParameterizedTest_SaveAllScreenshots(0,3) - Failed in 0.063s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-3_.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0047.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToParameterizedTest_SaveAllScreenshots(1,2) - Failed in 0.063s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-2_.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0048.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToParameterizedTest_SaveAllScreenshots(1,3) - Failed in 0.062s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-3_.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0049.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots_ExistFile - 4/4 - Passed in 0.004s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,2) - Passed in 0.001s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,3) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,2) - Passed in 0.003s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,3) - Passed in 0.000s
  • ❌️ TestHelper.Attributes.TakeScreenshotAttributeTest - 8/16, failed: 8 - Failed in 0.616s
    • ❌️ Attach_SaveScreenshotToDefaultPath - Failed in 0.081s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/Attach_SaveScreenshotToDefaultPath.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0041.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachWithSuperSize_SaveSuperSizeScreenshot - Failed in 0.147s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachWithSuperSize_SaveSuperSizeScreenshot.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0042.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToAsyncTest_SaveScreenshotToDefaultPath - Failed in 0.065s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachToAsyncTest_SaveScreenshotToDefaultPath.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0043.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachWithStereoCaptureMode_SaveStereoScreenshot - Failed in 0.062s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachWithStereoCaptureMode_SaveStereoScreenshot.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0044.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachWithGizmos_TakeScreenshotWithGizmos - Failed in 0.064s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachWithGizmos_TakeScreenshotWithGizmos.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0045.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachWithFilename_SaveScreenshotToSpecifyPath - Failed in 0.069s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachWithFilename_SaveScreenshotToSpecifyPath_Specified.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0050.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachWithDirectory_SaveScreenshotToSpecifyPath - Failed in 0.061s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to UnityProject~/Logs/TestHelper/Screenshots/AttachWithDirectory_SaveScreenshotToSpecifyPath.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0051.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • ❌️ AttachToUnityTest_SaveScreenshotToDefaultPath - Failed in 0.064s
      BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      Save screenshot to artifacts/Screenshots/AttachToUnityTest_SaveScreenshotToDefaultPath.png
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0052.xml

      --BeforeTest
        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Attributes.LoadSceneAttribute+&lt;BeforeTest&gt;d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 
        at UnityEngine.TestTools.BeforeAfterTestCommandBase&#x60;1+&lt;ExecuteEnumerable&gt;d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 
      
    • AttachToAsyncTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s

    • AttachWithDirectory_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.000s

    • Attach_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s

    • AttachWithFilename_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.000s

    • AttachWithGizmos_TakeScreenshotWithGizmos_ExistFile - Passed in 0.000s

    • AttachWithStereoCaptureMode_SaveStereoScreenshot_ExistFile - Passed in 0.000s

    • AttachToUnityTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s

    • AttachWithSuperSize_SaveSuperSizeScreenshot_ExistFile - Passed in 0.001s

  • ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.270s
    • AttachToUnityTest_ApplyTimeScale - Passed in 0.111s
    • AttachToAsyncTest_ApplyTimeScale - Passed in 0.112s
    • Attach_ApplyTimeScale - Passed in 0.047s
    • AfterRunningTest_RevertTimeScale - Passed in 0.000s
  • ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.010s
    • UsingWithCollection_CompareGameObjectsByName - Passed in 0.003s
    • UsingWithCollection_NotContain_Failure - Passed in 0.005s
    • UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.001s
    • UsingWithEqualTo_NotEqualName_Failure - Passed in 0.001s
  • ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.005s
    • IsDestroyed_DestroyedGameObject_Success - Passed in 0.001s
    • IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.001s
    • IsDestroyed_NotGameObject_Failure - Passed in 0.001s
    • IsDestroyed_Null_Failure - Passed in 0.001s
    • IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.001s
    • IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.000s
  • ❌️ TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath - 0/4, failed: 4 - Failed in 0.017s
    • ❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Failed in 0.006s
      System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0066.xml

        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
        at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&amp;)
        at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in &lt;afffda33c0ba4f19b41403ab39f78790&gt;:0 
      
    • ❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity") - Failed in 0.004s
      System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/Tes[^/]s/S[^/]enes/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0067.xml

        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
        at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&amp;)
        at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in &lt;afffda33c0ba4f19b41403ab39f78790&gt;:0 
      
    • ❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper///NotInScenesInBuild.unity") - Failed in 0.004s
      System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper///NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper///NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/[^/]/[^/]/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0068.xml

        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
        at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&amp;)
        at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in &lt;afffda33c0ba4f19b41403ab39f78790&gt;:0 
      
    • ❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper//NotInScenesInBuild.unity")** - Failed in 0.004s
      System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper//NotInScenesInBuild.unity` is not found in AssetDatabase
      path: Packages/com.nowsprinting.test-helper/
      /NotInScenesInBuild.unity
      regex: ^Packages/com.nowsprinting.test-helper/.*/NotInScenesInBuild.unity$
      SearchFolder: Packages/com.nowsprinting.test-helper/
      [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0069.xml

        at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in Runtime/Utils/ScenePathFinder.cs:134 
        at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:29 
        at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
        at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&amp;)
        at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in &lt;afffda33c0ba4f19b41403ab39f78790&gt;:0 
      
  • ✅ TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException - 5/5 - Passed in 0.003s
    • GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages//NotInScenesInBuild.unity")** - Passed in 0.001s
    • GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("/NotInScenesInBuild.unity")** - Passed in 0.000s
    • GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild") - Passed in 0.000s
    • GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages/com.nowsprinting.test-helper/Tests/Scenes/Not??ScenesInBuild.unity") - Passed in 0.000s
    • ✅ *GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages/com.nowsprinting.test-helper/Tests/Scenes/InScenesInBuild.unity") - Passed in 0.000s
  • ✅ TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_NotExistPath_InEditor_ThrowsFileNotFoundException - 2/2 - Passed in 0.009s
    • GetExistScenePath_NotExistPath_InEditor_ThrowsFileNotFoundException("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotExistScene.unity") - Passed in 0.005s
    • GetExistScenePath_NotExistPath_InEditor_ThrowsFileNotFoundException("Packages/com.nowsprinting.test-helper/*/NotInScenesInBuild.unity") - Passed in 0.004s
  • ✅ TestHelper.Utils.ScenePathFinderTest.GetExistScenePathOnPlayer_GotSceneName - 1/1 - Passed in 0.001s
    • GetExistScenePathOnPlayer_GotSceneName("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Passed in 0.001s

Annotations

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Editor.LoadSceneAttributeTest.Attach_LoadedSceneNotInBuild

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0002.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 17 in Tests/Editor/TemporaryBuildScenesUsingInTestTest.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Editor.TemporaryBuildScenesUsingInTestTest.GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute

  Expected: collection containing "Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity"
  But was:  <empty>
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/.*/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/
Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/.*/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/
Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0003.xml
[Code Coverage] Code Coverage Report was generated in /github/workspace/CodeCoverage/Report
Included Assemblies: TestHelper,TestHelper.RuntimeInternals,TestHelper.Editor,
Excluded Assemblies: *.Tests
Included Paths: <Not specified>
Excluded Paths: <Not specified>
Saving results to: /github/workspace/artifacts/editmode-results.xml

at TestHelper.Editor.TemporaryBuildScenesUsingInTestTest.GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute () [0x00007] in /github/workspace/Tests/Editor/TemporaryBuildScenesUsingInTestTest.cs:17

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.LoadSceneAttributeTest.Attach_LoadedSceneNotInBuild

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0037.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.LoadSceneAttributeTest.AttachToAsyncTest_LoadedSceneNotInBuild

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0038.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.LoadSceneAttributeTest.AttachToUnityTest_LoadedSceneNotInBuild

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0039.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.LoadSceneAttributeTest.UsingGlob_LoadedSceneNotInBuild

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/.*/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0040.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(0,2)

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-2_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0046.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(0,3)

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-3_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0047.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(1,2)

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-2_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0048.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(1,3)

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-3_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0049.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

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@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.Attach_SaveScreenshotToDefaultPath

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/Attach_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0041.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithSuperSize_SaveSuperSizeScreenshot

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithSuperSize_SaveSuperSizeScreenshot.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0042.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToAsyncTest_SaveScreenshotToDefaultPath

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToAsyncTest_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0043.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithStereoCaptureMode_SaveStereoScreenshot

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithStereoCaptureMode_SaveStereoScreenshot.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0044.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithGizmos_TakeScreenshotWithGizmos

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithGizmos_TakeScreenshotWithGizmos.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0045.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithFilename_SaveScreenshotToSpecifyPath

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithFilename_SaveScreenshotToSpecifyPath_Specified.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0050.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithDirectory_SaveScreenshotToSpecifyPath

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/UnityProject~/Logs/TestHelper/Screenshots/AttachWithDirectory_SaveScreenshotToSpecifyPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0051.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToUnityTest_SaveScreenshotToDefaultPath

BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/ScreenshotTest\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToUnityTest_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0052.xml

--BeforeTest
  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55 
  at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity")

System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tests/Scenes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/Tests/Scenes/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0066.xml

  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <afffda33c0ba4f19b41403ab39f78790>:0 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity")

System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/Tes[^/]s/S[^/]enes/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0067.xml

  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <afffda33c0ba4f19b41403ab39f78790>:0 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/*/*/NotInScenesInBuild.unity")

System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/*/*/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/*/*/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/[^/]*/[^/]*/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0068.xml

  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <afffda33c0ba4f19b41403ab39f78790>:0 

Check failure on line 134 in Runtime/Utils/ScenePathFinder.cs

See this annotation in the file changed.

@github-actions github-actions / test result (2023.2.5f1)

TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity")

System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
path: Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity
regex: ^Packages/com\.nowsprinting\.test-helper/.*/NotInScenesInBuild\.unity$
SearchFolder: Packages/com.nowsprinting.test-helper/
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0069.xml

  at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x000b6] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:134 
  at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:29 
  at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27 
  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <afffda33c0ba4f19b41403ab39f78790>:0