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Mod run tests as embedded package on CI #184

Mod run tests as embedded package on CI

Mod run tests as embedded package on CI #184

GitHub Actions / test result (2019.4.40f1) completed Apr 28, 2024 in 0s

⚠️ test result (2019.4.40f1) - 85/92, skipped: 6 - Passed in 10.406s

✅ editmode-results.xml - 3/3 - Passed in 0.365s

⚠️ playmode-results.xml - 82/89, skipped: 6 - Passed in 10.041s

Details

✅ editmode-results.xml - 3/3 - Passed in 0.365s
  • ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.063s
    • Attach_CreateNewSceneWithCameraAndLight - Passed in 0.063s
  • ✅ TestHelper.Editor.LoadSceneAttributeTest - 1/1 - Passed in 0.101s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.101s
  • ✅ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 1/1 - Passed in 0.010s
    • GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Passed in 0.010s
⚠️ playmode-results.xml - 82/89, skipped: 6 - Passed in 10.041s
  • ✅ TestHelper.RuntimeInternals.CommandLineArgsTest - 3/3 - Passed in 0.019s
    • DictionaryFromCommandLineArgs - Passed in 0.018s
    • GetScreenshotDirectory_WithArgument_GotSpecifiedDirectory - Passed in 0.000s
    • GetScreenshotDirectory_WithoutArgument_GotDefaultDirectory - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 4/4 - Passed in 0.746s
    • TakeScreenshot_FromAsyncTest - Passed in 0.348s
    • TakeScreenshot_Multiple_SaveToEachSpecifyPaths - Passed in 0.147s
    • TakeScreenshot_SaveToDefaultPath - Passed in 0.122s
    • TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.129s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.007s
    • AddCustomSize_Added - Passed in 0.003s
    • IndexOf_FoundAddedSize - Passed in 0.001s
    • RemoveCustomSize_Removed - Passed in 0.002s
    • CreateInstance_Instantiate - Passed in 0.000s
    • GetGameViewSize_GotGameViewSize - Passed in 0.000s
    • GetTotalCount_GotCount - Passed in 0.000s
    • IndexOf_NotFound - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.001s
    • CreateInstance_Instantiate - Passed in 0.000s
    • CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.000s
  • ⚠️ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 6/7, skipped: 1 - Passed in 0.011s
    • CreateInstance_Instantiate - Passed in 0.002s
    • Equals_DifferentHeight_NotEquals - Passed in 0.001s
    • Equals_DifferentType_NotEquals - Inconclusive in 0.008s
    • Equals_DifferentWidth_NotEquals - Passed in 0.000s
    • Equals_InnerObjectIsNull_NotEquals - Passed in 0.000s
    • Equals_SameSizeButDifferentName_Equals - Passed in 0.000s
    • Equals_WrapperObjectIsNull_NotEquals - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.001s
    • GetWindow - Passed in 0.000s
    • SelectedSizeIndex - Passed in 0.001s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.051s
    • AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.025s
    • AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.026s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.226s
    • Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.039s
    • Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.030s
    • Attach_WithLight_CreateNewSceneWithLight - Passed in 0.028s
    • AttachToAsyncTest_CreateNewScene - Passed in 0.067s
    • AttachToUnityTest_CreateNewScene - Passed in 0.063s
  • ⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.002s
    • ⚠️ Attach_GameViewHasFocus - Skipped
    • Attach_KeepBatchmode - Passed in 0.002s
    • ⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped
    • ⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
  • ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.170s
    • AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.123s
    • AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.047s
  • ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 2.711s
    • Attach_False_HideGizmos - Passed in 1.494s
    • Attach_True_ShowGizmos - Passed in 0.568s
    • AttachToAsyncTest_ShowGizmos - Passed in 0.328s
    • AttachToUnityTest_ShowGizmos - Passed in 0.321s
  • ⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s
    • ⚠️ Attach_SkipOnBatchMode - Skipped
    • ⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped
    • ⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
  • ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.090s
    • Attach_SkipOnWindowMode - Passed in 0.000s
    • AttachToAsyncTest_SkipOnWindowMode - Passed in 0.045s
    • AttachToUnityTest_SkipOnWindowMode - Passed in 0.045s
  • ✅ TestHelper.Attributes.LoadSceneAttributeTest - 3/3 - Passed in 0.823s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.099s
    • AttachToAsyncTest_AlreadyLoadedSceneNotInBuild - Passed in 0.532s
    • AttachToUnityTest_AlreadyLoadedSceneNotInBuild - Passed in 0.192s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots - 4/4 - Passed in 0.633s
    • AttachToParameterizedTest_SaveAllScreenshots(0,2) - Passed in 0.183s
    • AttachToParameterizedTest_SaveAllScreenshots(0,3) - Passed in 0.149s
    • AttachToParameterizedTest_SaveAllScreenshots(1,2) - Passed in 0.154s
    • AttachToParameterizedTest_SaveAllScreenshots(1,3) - Passed in 0.146s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots_ExistFile - 4/4 - Passed in 0.001s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,2) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,3) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,2) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,3) - Passed in 0.000s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest - 16/16 - Passed in 1.362s
    • Attach_SaveScreenshotToDefaultPath - Passed in 0.147s
    • AttachWithSuperSize_SaveSuperSizeScreenshot - Passed in 0.204s
    • AttachToAsyncTest_SaveScreenshotToDefaultPath - Passed in 0.186s
    • AttachWithStereoCaptureMode_SaveStereoScreenshot - Passed in 0.146s
    • AttachWithGizmos_TakeScreenshotWithGizmos - Passed in 0.197s
    • AttachWithFilename_SaveScreenshotToSpecifyPath - Passed in 0.133s
    • AttachWithDirectory_SaveScreenshotToSpecifyPath - Passed in 0.146s
    • AttachToUnityTest_SaveScreenshotToDefaultPath - Passed in 0.201s
    • AttachToAsyncTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s
    • AttachWithDirectory_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.000s
    • Attach_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s
    • AttachWithFilename_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.000s
    • AttachWithGizmos_TakeScreenshotWithGizmos_ExistFile - Passed in 0.000s
    • AttachWithStereoCaptureMode_SaveStereoScreenshot_ExistFile - Passed in 0.000s
    • AttachToUnityTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s
    • AttachWithSuperSize_SaveSuperSizeScreenshot_ExistFile - Passed in 0.000s
  • ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.185s
    • AttachToUnityTest_ApplyTimeScale - Passed in 0.076s
    • AttachToAsyncTest_ApplyTimeScale - Passed in 0.076s
    • Attach_ApplyTimeScale - Passed in 0.033s
    • AfterRunningTest_RevertTimeScale - Passed in 0.000s
  • ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.008s
    • UsingWithCollection_CompareGameObjectsByName - Passed in 0.002s
    • UsingWithCollection_NotContain_Failure - Passed in 0.004s
    • UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.000s
    • UsingWithEqualTo_NotEqualName_Failure - Passed in 0.001s
  • ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.003s
    • IsDestroyed_DestroyedGameObject_Success - Passed in 0.001s
    • IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.001s
    • IsDestroyed_NotGameObject_Failure - Passed in 0.000s
    • IsDestroyed_Null_Failure - Passed in 0.000s
    • IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.001s
    • IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.000s