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2022-12-20

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@nukep nukep released this 21 Dec 02:01
· 1 commit to master since this release

There are two WADS:

  • doomcalc.wad - Should work in modern source ports such as GZDoom. This is the version I edited further in a level editor to look nicer.
  • compat.wad - Should work in Vanilla Doom 2 (tested in v1.9). It's pretty much the direct output of the program, plus the generated BSP nodes and segs.