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In memhog.c, the variable loose is iniltialzed to 0. It is then set to 1 in an else statement on line 105 . However, the connected if statement includes an exit. Thus if the program doesn't exit, it sets loose =1. Therefore, the usage of loose in lines 132 and 136 are redundant. Should loose be completely removed or does it serve some purpose that is now broken?
The text was updated successfully, but these errors were encountered:
In memhog.c, the variable loose is iniltialzed to 0. It is then set to 1 in an else statement on line 105 . However, the connected if statement includes an exit. Thus if the program doesn't exit, it sets loose =1. Therefore, the usage of loose in lines 132 and 136 are redundant. Should loose be completely removed or does it serve some purpose that is now broken?
The text was updated successfully, but these errors were encountered: