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Windows - MP2 Ground Zero crash when loading rlava1 #277
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This only happens in Windows, not in Linux (Debian). Originally posted here: abalfoort#7 |
Fixed this by increasing the MAX_LIGHT_POLYS value to 8912: commit 0eaca60 I don't know if this a preferred solution or not, but for now it seems to have solved this issue. I'm open for better suggestions. |
Thanks for reporting the issue - I just fixed it in 562d151 |
You chose not to increase the MAX_LIGHT_POLYS value. Is there a reason to keep the value low at 4096? |
The high light count was actually a bug, the map needs 764 lights with that bug fixed. And I added a warning message if the 4k limit is ever exceeded, so the game should not crash but provide actionable info. |
Tested over the past two weeks and works perfectly. Thanks! |
Assertion failure in vertex_buffer.c:
MAX_LIGHT_POLYS is set to 4096.
Values on assertion failure:
The text was updated successfully, but these errors were encountered: