-
Notifications
You must be signed in to change notification settings - Fork 33
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hangs with non-beta NV driver v460.79 and Vulkan SDK 1.2.162.0 #1
Comments
I can confirm this behavior (2x RTX 2080Ti) same drivers and SDK. |
This is a driver bug, commenting the |
Yay. I'll close this as soon as I get the update. I've had issues with AnyHit stopping working within my own engine when I switched to the mainline drivers so I figured it was part of it. But disabling adding the anyhit shader stage and layout group simply caused a crash later on, in this sample. In my own code, it works but indeed the alpha test stops working. I'll try your workaround in the shader, thanks! |
There is a new driver and this one works for me: https://www.nvidia.com/Download/driverResults.aspx/167756/en-us |
The main non-Quadro driver 490.89 works too. Closing. |
Hi there, just to let you know, this sample is hanging for me during startup after the debug statement "Create RtCore" in updatePipeline, specifically : vk_raytrace\rtx_pipeline.cpp (line 134).
The other vulkan KHR ray tracing samples seem to work fine with the mainline nvidia VK drivers, so I figured I'd try it here. No dice.
The text was updated successfully, but these errors were encountered: