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Unused functions in shaders/punctual.glsl #15

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tigrazone opened this issue Dec 14, 2021 · 1 comment
Closed

Unused functions in shaders/punctual.glsl #15

tigrazone opened this issue Dec 14, 2021 · 1 comment

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@tigrazone
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Hi! For which purposes is declared functions
vec3 getPunctualRadianceSubsurface()
vec3 getPunctualRadianceTransmission()
vec3 getPunctualRadianceClearCoat()
vec3 getPunctualRadianceSheen()
but not used?
How to plan use it?

@mklefrancois
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There is a plan for using those, but didn't had the time yet.

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