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decoder should respect more vulkan capability limits #9

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airlied opened this issue Oct 26, 2021 · 2 comments
Closed

decoder should respect more vulkan capability limits #9

airlied opened this issue Oct 26, 2021 · 2 comments

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@airlied
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airlied commented Oct 26, 2021

It looks like the player reads the VkVideoCapabilitiesKHR struct, but doesn't seem to use them anywhere.

I think it should probably be making sure alignments for bs and video picture granularity are properly support.

@zlatinski
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It looks like the player reads the VkVideoCapabilitiesKHR struct, but doesn't seem to use them anywhere.

I think it should probably be making sure alignments for bs and video picture granularity are properly support.

I agree with you, Dave. We should consider the fields from VkVideoCapabilitiesKHR when dealing with the bitstream and the images. We'll do that as part of the future sample app releases.

@zlatinski
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Done as part of the last release.

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