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Add GetModuleFile() to the Util functions #1666
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Cloned `GetModuleMTime()` and return just the name of the file
Gets the module short file name and returns as a string.
Added NWNX_Util_GetModuleFile()
Change for NWNX_Util_GetModuleFile() documentation
Update CHANGELOG.md
Checks if the module name is not empty
Added tests for GetModuleFile()
To note in case it got overlooked in the discord conversation, you can get the module filename with basegame functions. Could be handy for anyone looking to do such without nwnx: string sModFileName = GetSubString(ResManGetAliasFor("module", RESTYPE_IFO), 12, -1); |
Unlike mtime it makes sense for that to work
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Cloned
GetModuleMTime()
and return just the name of the file. The function returns the stripped (short name) of the currently running module or empty string if it's a save game.