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1.03

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@nxrighthere nxrighthere released this 20 Jun 18:38
· 335 commits to master since this release
  • Enforced a left-handed, z-up world coordinate system to match axis conventions of the engine
  • Added verification logic for blueprint classes to match with types of managed classes
  • Added validation for enumerations of the engine at compile-time
  • Exposed physics velocity functionality for primitive component
  • Exposed light color functionality
  • Exposed component sockets functionality
  • Exposed fading functionality for audio component
  • Improved loading performance of managed functions
  • Improved codebase and unit tests