Skip to content

1.22

Pre-release
Pre-release
Compare
Choose a tag to compare
@nxrighthere nxrighthere released this 28 Sep 12:58
· 117 commits to master since this release
3db1cd7
  • Added Maths.FromToRotation() method for the creation of quaternion from two arbitrary direction vectors
  • Exposed scene component bounds functionality
  • Exposed mouse click events for actors and components
  • Exposed function for checking attachment of scene component
  • Improved unit tests
  • Improved installation tool
  • Minor improvements