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[Cherry-Pick from development] Wwise SDK fix and Compression gem related fix #16988
Merged
AMZN-alexpete
merged 10 commits into
o3de:point-release/23101
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aws-lumberyard-dev:AMZN-alexpete/point-release-fixes
Oct 31, 2023
Merged
[Cherry-Pick from development] Wwise SDK fix and Compression gem related fix #16988
AMZN-alexpete
merged 10 commits into
o3de:point-release/23101
from
aws-lumberyard-dev:AMZN-alexpete/point-release-fixes
Oct 31, 2023
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
The DecompressionRegistrarEntry class replicates the logic of the [FullFileDecompressor](https://github.com/o3de/o3de/blob/development/Code/Framework/AzCore/AzCore/IO/Streamer/FullFileDecompressor.h#L47-L56), but instead uses the AZ Task System instead of the AZ Job System. Because the DecompressionRegistrarEntry class hasn't been tested and is unneeded for decompression of compressed files within a pak file, it shouldn't be used. fixes o3de#16954 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
The Compression Gem is not integral to using O3DE out of the box. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
lemonade-dm
approved these changes
Oct 30, 2023
gadams3
approved these changes
Oct 30, 2023
AMZN-alexpete
changed the title
Amzn alexpete/point release fixes
[Cherry-Pick from development] Wwise SDK fix and Compression gem related fix
Oct 30, 2023
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What does this PR do?
Cherry pick fixes from
How was this PR tested?
These changes were tested with release builds on PC in development, verifying Wwise can compile with VS 2022 and latest Wwise SDK at the time, default engine asset bundles do not issue warnings/errors about missing assets and release builds no longer freeze on start up when loading shaders.