Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cherry Pick Fix logic for determining the file extension for shader files #17784

Conversation

spham-amzn
Copy link
Contributor

What does this PR do?

Cherry pick for fixing the logic for determining the file extension for shader files from #17689

How was this PR tested?

Run on the Shader Management Console on Linux on a system that has '.' in the current working directory

…7689)

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
@spham-amzn spham-amzn marked this pull request as ready for review April 20, 2024 22:22
@spham-amzn spham-amzn requested review from a team as code owners April 20, 2024 22:22
@spham-amzn spham-amzn changed the title Fix logic for determining the file extension for shader files (#17689) Cherry Pick Fix logic for determining the file extension for shader files Apr 20, 2024
@spham-amzn spham-amzn merged commit 3d39685 into o3de:point-release/23103 Apr 22, 2024
3 checks passed
@spham-amzn spham-amzn deleted the cherry_pick_fix_cheate_shader_variant_python_script branch May 10, 2024 15:57
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants