Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Request] Defining custom modules like normal Ares #35

Closed
nonsindeads opened this issue Dec 8, 2016 · 1 comment
Closed

[Request] Defining custom modules like normal Ares #35

nonsindeads opened this issue Dec 8, 2016 · 1 comment

Comments

@nonsindeads
Copy link

Is it a way to use self programmed modules from Ares or can you implement the feature?

Look here when you don't know what i mean
https://github.com/astruyk/Ares/wiki/Extras

@nonsindeads nonsindeads changed the title Feature Request: Defining custom modules like normal Ares [Request] Defining custom modules like normal Ares Dec 8, 2016
@Kexanone
Copy link
Member

Kexanone commented Dec 9, 2016

Custom modules can still be implemented the same way in Achilles:
["My Category", "My Module", { hint "Hello World!"; }] call Ares_fnc_RegisterCustomModule;

However, custom reinforcement pools are currently not available, since the reinforcement module has changed a lot.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants