0.3.3
This release updates LibGDX to 1.0.1. As always, when LibGDX is updated, I encourage those who want to update existing projects to simply create a new project with lein new play-clj ...
and move your desktop/resources
and desktop/src-common
directories to the new project. This is quicker and much less error prone than manually updating the project.clj files and mobile libs.
This release also fixes a bug in which assoc
wasn't able to update the positions of shape
entities after the initial position was set. Thanks to reddit user /u/folconred for pointing this out and testing the fix. I also fixed a few problems related to the check-box
functions/macros.
Lastly, I finally took the time to document all the possible defscreen
functions in its doc page. I neglected to do this before out of laziness, but it's quite important so I hope it helps.