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LUTs in tif2blender + Apply LUT... in node tools #26

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oanegros opened this issue Nov 14, 2023 · 2 comments
Open

LUTs in tif2blender + Apply LUT... in node tools #26

oanegros opened this issue Nov 14, 2023 · 2 comments
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enhancement New feature or request

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@oanegros
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Try to create a LUT-like interface for shaders by piping from white shader -> shader to RGB -> LUT and use Node tools in Blender 4 to create an Apply LUT.. interface.
How will this work for selecting channels?

@oanegros oanegros added the enhancement New feature or request label Nov 14, 2023
@oanegros
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oanegros commented Nov 14, 2023

shader to RGB seems to not work in cycles and with volumes in general 😅 - probably best to just add next to map_range

@oanegros
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Currently the LUT and thresholding/brightness/contrast is all in the same node, if we do double color ramp, you could have easily selectable premade LUTs, but also, do we need this?

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