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This is tricky because extra vanilla spawns need to be set at the start of map gen.
I could pre-allocate a few and the first players to use them get to keep them.
The text was updated successfully, but these errors were encountered:
This is tricky because extra vanilla spawns need to be set at the start of map gen.
I could pre-allocate a few and the first players to use them get to keep them.
The text was updated successfully, but these errors were encountered: