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Manual

Getting Started

To get started with retrokit, the following pages will provide you with the basics for adding retrokit and customizing its behaviors:

Building Your System

If you're ready to build your own system, these pages will help guide you with hardware you can puchase and physical documentation you can print for your system:

Advanced Topics

Once you've become familiar with retrokit or are more interested in advanced, topics you can read through these pages:

Developers

If you are interested in the development of retrokit:

Sub-projects

retrokit uses various sub-projects that were created specifically for use within retrokit, but can also be used on their own. For more information about these projects, see: