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Blending using the GPU #255
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umireon
previously requested changes
Apr 12, 2023
cmake/ObsPluginHelpers.cmake
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# ignore .DS_Store files | ||
if(_DATA_FILE MATCHES ".DS_Store") | ||
continue() | ||
endif() | ||
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We don't need this - All the releases from CI and CI won't generate .DS_Store.
It would be great to keep this file identical to template's one.
umireon
reviewed
Apr 13, 2023
Co-authored-by: Kaito Udagawa <umireon@gmail.com>
Co-authored-by: Kaito Udagawa <umireon@gmail.com>
umireon
reviewed
Apr 13, 2023
Co-authored-by: Kaito Udagawa <umireon@gmail.com>
umireon
approved these changes
Apr 13, 2023
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LGTM!
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Instead of our OpenCV (CPU) based image blending - use the GPU and the HLSL shaders to do the application of the mask to the image. It's faster and relieves the CPU from rendering duties,