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event_triggers_spec.rb
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event_triggers_spec.rb
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# Prefer local library over installed version.
$:.unshift( File.join( File.dirname(__FILE__), "..", "lib" ) )
$:.unshift( File.join( File.dirname(__FILE__), "..", "ext", "rubygame" ) )
require 'rubygame'
include Rubygame
include Rubygame::EventTriggers
include Rubygame::Events
FakeEvent = Struct.new(:a)
describe "an event trigger", :shared => true do
it "should have a #match? method" do
@trigger.should respond_to(:match?)
end
it "should take 1 arguments to #match?" do
@trigger.method(:match?).arity.should == 1
end
it "should raise error if #match? gets too few arguments" do
lambda { @trigger.match? }.should raise_error(ArgumentError)
end
it "should raise error if #match? gets too many arguments" do
lambda { @trigger.match?(1,2) }.should raise_error(ArgumentError)
end
end
describe AndTrigger do
before :each do
trigger1 = InstanceOfTrigger.new(FakeEvent)
trigger2 = AttrTrigger.new( :a => 0.5 )
@trigger = AndTrigger.new( trigger1, trigger2 )
end
it_should_behave_like "an event trigger"
it "should match if all included triggers match" do
@trigger.match?( FakeEvent.new(0.5) ).should be_true
end
it "should not match if any of the included triggers does not match" do
@trigger.match?( FakeEvent.new(0.1) ).should be_false
end
it "should not match if none of the included triggers matches" do
@trigger.match?( QuitEvent.new() ).should be_false
end
end
describe OrTrigger do
before :each do
trigger1 = InstanceOfTrigger.new(FakeEvent)
trigger2 = AttrTrigger.new( :a => 0.5 )
@trigger = OrTrigger.new( trigger1, trigger2 )
end
it_should_behave_like "an event trigger"
it "should match if all included triggers match" do
@trigger.match?( FakeEvent.new(0.5) ).should be_true
end
it "should match if any of the included triggers match" do
@trigger.match?( FakeEvent.new(0.1) ).should be_true
end
it "should not match if none of the included triggers matches" do
@trigger.match?( QuitEvent.new() ).should be_false
end
end
describe AttrTrigger do
before :each do
@rt = :respond_to?
@event = mock("event")
@trigger = AttrTrigger.new( :foo => true, :zab => 3 )
end
it_should_behave_like "an event trigger"
it "should match if all the attribute have the expected values" do
@event.should_receive(@rt).with(:foo).and_return( true )
@event.should_receive(@rt).with(:zab).and_return( true )
@event.should_receive(:foo).and_return( true )
@event.should_receive(:zab).and_return( 3 )
@trigger.match?(@event).should be_true
end
it "should not match if any attribute has an unexpected value" do
@event.should_receive(@rt).with(:foo).at_most(:once).and_return( true )
@event.should_receive(@rt).with(:zab).at_most(:once).and_return( true )
@event.should_receive(:foo).at_most(:once).and_return( true )
@event.should_receive(:zab).at_most(:once).and_return( 11 )
@trigger.match?(@event).should be_false
end
it "should not match if any attribute does not exist" do
@event.should_receive( @rt ).with(:foo).at_most(:once).and_return( false )
@event.should_receive( @rt ).with(:zab).at_most(:once).and_return( true )
@event.should_not_receive(:foo)
@event.should_receive(:zab).at_most(:once)
@trigger.match?(@event).should be_false
end
end
describe BlockTrigger do
before :each do
@trigger = BlockTrigger.new { |event| event }
end
it_should_behave_like "an event trigger"
it "should fail if not given a block at creation" do
lambda { BlockTrigger.new }.should raise_error( ArgumentError )
end
it "should match if the block returns true" do
@trigger.match?(true).should be_true
end
it "should not match if the block returns non-boolean" do
@trigger.match?(:symbol).should be_false
end
it "should not match if the block returns false" do
@trigger.match?(false).should be_false
end
it "should not match if the block returns nil" do
@trigger.match?(nil).should be_false
end
end
describe InstanceOfTrigger do
before :each do
@trigger = InstanceOfTrigger.new( QuitEvent )
end
it_should_behave_like "an event trigger"
it "should match if the event is an instance of the correct class" do
@trigger.match?( QuitEvent.new ).should be_true
end
it "should not match if the event is only kind of the correct class" do
@trigger.match?( Event.new ).should be_false
end
it "should not match if the event is not an instance of the correct class" do
@trigger.match?( :foo ).should be_false
end
end
describe "a keyboard event trigger", :shared => true do
it_should_behave_like "an event trigger"
it "should match if the event key is :any and mods is :any" do
@trigger = @trigger_class.new()
@trigger.match?( @event_class.new(:z, [:left_shift]) ).should be_true
end
it "should match if the event key is the same and mods is :any" do
@trigger = @trigger_class.new( :a )
@trigger.match?( @event_class.new(:a, []) ).should be_true
end
it "should match if the event key is :any and mods are the same" do
@trigger = @trigger_class.new( :any, [:left_shift] )
@trigger.match?( @event_class.new(:z, [:left_shift]) ).should be_true
end
it "should match if the event key is the same and mods are the same" do
@trigger = @trigger_class.new( :a, [:left_shift] )
@trigger.match?( @event_class.new(:a, [:left_shift]) ).should be_true
end
it "should match if the event key is :any and mods match :none" do
@trigger = @trigger_class.new( :any, :none )
@trigger.match?( @event_class.new(:a, []) ).should be_true
end
it "should match if the event key is the same and mods match :none" do
@trigger = @trigger_class.new( :a, :none )
@trigger.match?( @event_class.new(:a, []) ).should be_true
end
["alt", "ctrl", "meta", "shift"].each do |m|
it "should match if event mods is [:left_#{m}] and mods is [:#{m}]" do
@trigger = @trigger_class.new( :a, [m.intern] )
@trigger.match?( @event_class.new(:a, ["left_#{m}".intern]) ).should be_true
end
it "should match if event mods is [:right_#{m}] and mods is [:#{m}]" do
@trigger = @trigger_class.new( :a, [m.intern] )
@trigger.match?( @event_class.new(:a, ["right_#{m}".intern]) ).should be_true
end
end
it "should not care about mods order" do
@trigger = @trigger_class.new( :a, [:left_shift, :left_ctrl] )
@trigger.match?( @event_class.new(:a, [:left_ctrl, :left_shift]) ).should be_true
end
end
describe KeyPressTrigger do
before :each do
@event_class = KeyPressed
@trigger_class = KeyPressTrigger
@trigger = @trigger_class.new
end
it_should_behave_like "a keyboard event trigger"
end
describe KeyReleaseTrigger do
before :each do
@event_class = KeyReleased
@trigger_class = KeyReleaseTrigger
@trigger = @trigger_class.new
end
it_should_behave_like "a keyboard event trigger"
end
describe KindOfTrigger do
before :each do
@trigger = KindOfTrigger.new( Event )
end
it_should_behave_like "an event trigger"
it "should match if the event is an instance of the correct class" do
@trigger.match?( Event.new ).should be_true
end
it "should match if the event is kind of the correct class" do
@trigger.match?( QuitEvent.new ).should be_true
end
it "should not match if the event is not kind of the correct class" do
@trigger.match?( :foo ).should be_false
end
end
describe "a mouse button event trigger", :shared => true do
it_should_behave_like "an event trigger"
it "should match if the event button is :any" do
@trigger = @trigger_class.new()
@trigger.match?( @event_class.new([0,0], :mouse_left) ).should be_true
end
it "should match if the event button is the same" do
@trigger = @trigger_class.new( :mouse_left )
@trigger.match?( @event_class.new([0,0], :mouse_left) ).should be_true
end
it "should not match if the event button is not the same" do
@trigger = @trigger_class.new( :mouse_left )
@trigger.match?( @event_class.new([0,0], :mouse_right) ).should be_false
end
end
describe MousePressTrigger do
before :each do
@event_class = MousePressed
@trigger_class = MousePressTrigger
@trigger = @trigger_class.new
end
it_should_behave_like "a mouse button event trigger"
end
describe MouseReleaseTrigger do
before :each do
@event_class = MouseReleased
@trigger_class = MouseReleaseTrigger
@trigger = @trigger_class.new
end
it_should_behave_like "a mouse button event trigger"
end
describe MouseMoveTrigger do
before :each do
@event_class = MouseMoved
@trigger_class = MouseMoveTrigger
@trigger = @trigger_class.new
end
it_should_behave_like "an event trigger"
it "should match if the trigger buttons is :any" do
@trigger = @trigger_class.new()
event = @event_class.new([0,0], [0,0], [:mouse_left])
@trigger.match?( event ).should be_true
end
it "should match if t. buttons is :none and e. buttons is []" do
@trigger = @trigger_class.new( :none )
event = @event_class.new([0,0], [0,0], [])
@trigger.match?( event ).should be_true
end
it "should not match if t. buttons is :none and e. buttons is not []" do
@trigger = @trigger_class.new( :none )
event = @event_class.new([0,0], [0,0], [:mouse_left])
@trigger.match?( event ).should be_false
end
it "should match if e. buttons includes t. button" do
@trigger = @trigger_class.new( :mouse_left )
event = @event_class.new([0,0], [0,0], [:mouse_left, :mouse_right])
@trigger.match?( event ).should be_true
end
it "should not match if e. buttons does not include t. button" do
@trigger = @trigger_class.new( :mouse_wheel_up )
event = @event_class.new([0,0], [0,0], [:mouse_left, :mouse_right])
@trigger.match?( event ).should be_false
end
it "should match if t. buttons is same as e. buttons" do
@trigger = @trigger_class.new( [:mouse_left, :mouse_right] )
event = @event_class.new([0,0], [0,0], [:mouse_left, :mouse_right])
@trigger.match?( event ).should be_true
end
it "should not match if t. buttons is not same as e. buttons" do
@trigger = @trigger_class.new( [:mouse_wheel_up, :mouse_right] )
event = @event_class.new([0,0], [0,0], [:mouse_left, :mouse_right])
@trigger.match?( event ).should be_false
end
it "should not care about buttons order" do
@trigger = @trigger_class.new( [:mouse_right, :mouse_left] )
event = @event_class.new([0,0], [0,0], [:mouse_left, :mouse_right])
@trigger.match?( event ).should be_true
end
end
# describe TickTrigger do
#
# before :each do
# @trigger = TickTrigger.new
# end
#
# it_should_behave_like "an event trigger"
#
# it "should match if the event is an instance of TickEvent" do
# @trigger.match?( TickEvent.new(0.1) ).should be_true
# end
#
# it "should not match if the event is not an instance of TickEvent" do
# @trigger.match?( :foo ).should be_false
# end
#
# end
describe YesTrigger do
before :each do
@trigger = YesTrigger.new
end
it_should_behave_like "an event trigger"
it "should match no matter what it is given" do
@trigger.match?( true ).should be_true
@trigger.match?( false ).should be_true
@trigger.match?( nil ).should be_true
@trigger.match?( FakeEvent.new(0.1) ).should be_true
@trigger.match?( :foo ).should be_true
@trigger.match?( -4 ).should be_true
end
end