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Merge pull request #9 from depatchedmode/faqs
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Added FAQs
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avivash committed Jun 14, 2023
2 parents 2e272f1 + c199d56 commit 2880498
Showing 1 changed file with 6 additions and 10 deletions.
16 changes: 6 additions & 10 deletions src/routes/[team]/help/+page.svelte
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const contentMap = [
{
title: 'How do I win?',
description: 'Some content here',
description: '<p>Let\'s rephrase that to: how do *we* win?</p><br/><p>The network you choose to play on is effectively your team. Your goal as a team is to maintain the longest winning streak against the other teams / networks. And because these networks are permission-less, I suppose there’s nothing stopping you from trying to sabotage your opponents, is there?</p><br/><p>Block, Paper, Scissors is currently deployed to the following testnets:</p><ul><li>+Ethereum Goerli</li><li>+Polygon Mumbai</li><li>+Filecoin Calibration</li></ul>',
},
{
title: 'Who made this game?',
description: 'Some content here',
description: '<p>This game is the first release in the SLW RK’D, which was started by the odd protocol engineering minds over at Fission. We work on low level local-first edge computing protocols, and easy-to-use platforms for deploying them in your apps. Playing games requires a state of flow, so we think that designing and building a game is a great way to identify where all the rough edges still are in DX and UX.</p>',
},
{
title: 'How do I report a bug?',
description: 'Some content here',
description: `Open an issue in the <a href="https://github.com/oddsdk/blockpaperscissors"><u>Github Repo</u></a>, or hop into the <a href="https://discord.com/channels/478735028319158273/1118323336791986216/1118324083705258014"><u>SLW RK’D channel</u></a> on Fission’s server.`,
},
{
title: 'What is SLW RK’D?',
description: 'Some content here',
description: '<p>SLW RK’D (pronounced: “slow arcade”) is primarily focused on making games that incorporate the capabilities and constraints of the distributed networks they are deployed to into their core mechanic. Read more about the <a href="https://github.com/oddsdk/blockpaperscissors/pull/8/files#diff-9a83d42c29efbf2e9edda928b9c6d877e33ca510222de6f2f2e284a1accd0545"><u>SLW RK\'D\'s 7 core principles</u></a> in our draft Solidity Interface contract.</p>',
},
{
title: 'I have an idea for a game. How do I get involved?',
description: 'Some content here',
},
{
title: 'Why did you do this?',
description: 'Some content here',
description: '<p>Awesome! We’re still in draft mode, so please join the conversation in the <a href="https://discord.com/channels/478735028319158273/1118323336791986216/1118324083705258014"><u>SLW RK’D channel</u></a> of <a href="https://fission.codes/discord"><u>Fission\'s Discord</u></a>. You can also check out the core <a href="https://github.com/oddsdk/blockpaperscissors"><u>SLW RK’D repository</u></a> to review principles and look at our sample interface contracts.</p>',
},
]
</script>
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{content.title}
</div>
<div class="collapse-content">
<p>{content.description}</p>
{@html content.description}
</div>
</div>
{/each}
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