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Use Depth instead of int in search
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And make it more ONE_PLY value independent,
although we are not there yet.

No functional change.

Resolves #111
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mcostalba authored and zamar committed Nov 12, 2014
1 parent c6d45c6 commit db4b8ee
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions src/search.cpp
Expand Up @@ -88,7 +88,7 @@ namespace {
Value value_to_tt(Value v, int ply);
Value value_from_tt(Value v, int ply);
void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt);
string uci_pv(const Position& pos, int depth, Value alpha, Value beta);
string uci_pv(const Position& pos, Depth depth, Value alpha, Value beta);

struct Skill {
Skill(int l, size_t rootSize) : level(l),
Expand All @@ -101,7 +101,7 @@ namespace {
}

size_t candidates_size() const { return candidates; }
bool time_to_pick(int depth) const { return depth == 1 + level; }
bool time_to_pick(Depth depth) const { return depth == 1 + level; }
Move pick_move();

int level;
Expand Down Expand Up @@ -239,12 +239,12 @@ namespace {
void id_loop(Position& pos) {

Stack stack[MAX_PLY+4], *ss = stack+2; // To allow referencing (ss-2) and (ss+2)
int depth;
Depth depth;
Value bestValue, alpha, beta, delta;

std::memset(ss-2, 0, 5 * sizeof(Stack));

depth = 0;
depth = DEPTH_ZERO;
BestMoveChanges = 0;
bestValue = delta = alpha = -VALUE_INFINITE;
beta = VALUE_INFINITE;
Expand Down Expand Up @@ -277,7 +277,7 @@ namespace {
for (PVIdx = 0; PVIdx < std::min(multiPV, RootMoves.size()) && !Signals.stop; ++PVIdx)
{
// Reset aspiration window starting size
if (depth >= 5)
if (depth >= 5 * ONE_PLY)
{
delta = Value(16);
alpha = std::max(RootMoves[PVIdx].prevScore - delta,-VALUE_INFINITE);
Expand All @@ -289,7 +289,7 @@ namespace {
// high/low anymore.
while (true)
{
bestValue = search<Root, false>(pos, ss, alpha, beta, depth * ONE_PLY, false);
bestValue = search<Root, false>(pos, ss, alpha, beta, depth, false);

// Bring the best move to the front. It is critical that sorting
// is done with a stable algorithm because all the values but the
Expand Down Expand Up @@ -362,7 +362,7 @@ namespace {
if (Limits.use_time_management() && !Signals.stop && !Signals.stopOnPonderhit)
{
// Take some extra time if the best move has changed
if (depth > 4 && multiPV == 1)
if (depth > 4 * ONE_PLY && multiPV == 1)
TimeMgr.pv_instability(BestMoveChanges);

// Stop the search if only one legal move is available or all
Expand Down Expand Up @@ -1303,7 +1303,7 @@ namespace {
// requires that all (if any) unsearched PV lines are sent using a previous
// search score.

string uci_pv(const Position& pos, int depth, Value alpha, Value beta) {
string uci_pv(const Position& pos, Depth depth, Value alpha, Value beta) {

std::stringstream ss;
Time::point elapsed = Time::now() - SearchTime + 1;
Expand All @@ -1321,13 +1321,13 @@ namespace {
if (depth == 1 && !updated)
continue;

int d = updated ? depth : depth - 1;
Depth d = updated ? depth : depth - ONE_PLY;
Value v = updated ? RootMoves[i].score : RootMoves[i].prevScore;

if (ss.rdbuf()->in_avail()) // Not at first line
ss << "\n";

ss << "info depth " << d
ss << "info depth " << d / ONE_PLY
<< " seldepth " << selDepth
<< " multipv " << i + 1
<< " score " << (i == PVIdx ? UCI::format_value(v, alpha, beta) : UCI::format_value(v))
Expand Down

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