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Refactor hard-coded rendering code into game specific code #4

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ogail opened this issue Dec 18, 2014 · 0 comments
Open

Refactor hard-coded rendering code into game specific code #4

ogail opened this issue Dec 18, 2014 · 0 comments
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ogail commented Dec 18, 2014

GraphicsEngine has lot of hard-coded logic to render the sample need to extract that logic and put it somewhere in Game3D class

@ogail ogail added the graphics label Dec 18, 2014
@ogail ogail modified the milestone: NextItem Dec 18, 2014
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