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I believe this is caused by AbstractEdgeGraphic extending Pane and always being placed at the viewport origin, similar to what I observed here.
I was able to get around this issue in SimpleEdge.SimpleEdgeGraphic by setting this.setMouseTransparent(true), allowing for mouse events to be fully ignored by the edge graphic panes:
I can be difficult to get the node dragging to work with cartesian point cells. See demo video.
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