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Exporting a master palette from a game produces a bmp file that is partially broken.
In my test, the file can be previewed by my file manager, and opened in the Gnome Image Previewer, but when I try to opne it with The Gimp, or convert it with ImageMagick, it fails.
'/home/james/src/ohr/games/vorpalflorist/masterpal.bmp' is not a valid BMP file"
james@cactusgolem:~/src/ohr/games/vorpalflorist$ convert masterpal.bmp masterpal.png
convert.im6: insufficient image data in file masterpal.bmp' @ error/bmp.c/ReadBMPImage/887. convert.im6: no images defined masterpal.png' @ error/convert.c/ConvertImageCommand/3044.
From: @bob-the-hamster
Reported version: Nightly WIP (Callipygous)
Operating system: Linux
The text was updated successfully, but these errors were encountered:
We were writing 24- BMPs with number of palette colours set to 2^24 in the
header, which some programs understandably didn't like.
git-svn-id: https://rpg.hamsterrepublic.com/source/wip@11963 7d344553-34f0-0310-a9b1-970ce8f1c3a2
[sf#2011]
Exporting a master palette from a game produces a bmp file that is partially broken.
In my test, the file can be previewed by my file manager, and opened in the Gnome Image Previewer, but when I try to opne it with The Gimp, or convert it with ImageMagick, it fails.
"Opening '/home/james/src/ohr/games/vorpalflorist/masterpal.bmp' failed:
'/home/james/src/ohr/games/vorpalflorist/masterpal.bmp' is not a valid BMP file"
james@cactusgolem:~/src/ohr/games/vorpalflorist$ convert masterpal.bmp masterpal.png
convert.im6: insufficient image data in file
masterpal.bmp' @ error/bmp.c/ReadBMPImage/887. convert.im6: no images defined
masterpal.png' @ error/convert.c/ConvertImageCommand/3044.From: @bob-the-hamster
Reported version: Nightly WIP (Callipygous)
Operating system: Linux
The text was updated successfully, but these errors were encountered: