- YungPr1nce for a lot of sounds included directly or reused as material
- TheDJ for multiple resounds, help with sources and general advice
- bert for MP412 and casings sounds
- JSRS Team, Shr¡ke and other weapon sounds authors mentioned in GAMMA credits
Material sources include: Call of Duty Modern Warfare, Escape from Tarkov, Insurgency: Sandstorm, Ready or Not
Change log:
- Included missing Mosin sounds
- Added unique CAA AK-Alfa/AK-12 "Monolith 2.0" draw and holster sounds
- Fixed MP7 sounds channel (no more schizophrenic reloading sounds playing inside your head)
- Included BAS AK-12 Reanimation patch in await for new GAMMA patch
- Slightly reduced bass for silenced ASh-12
- Minor config edits
Change log:
- Reworked VSSK bolt sounds
- Increased main sample variety to 3 samples for Protecta/RAPTR gunshot sound
- Changed revolver gunshot sounds back to Dark Signal ones and increased their volume
- Changed SVD/SVU fire mode switch sound
- Fixed sounds for RD-74M with SiberCat's anims
- Fixed slow draw animation when empty for BAS pistols
Change log:
- Added missing comments to Dark Signal AK gunshot sounds
- Replaced 7,62 AK gunshot sounds
- Removed "TheDJ AK Gunshot Sounds" optional module
- Slightly lowered shotgun dry fire sound volume
- Changed dry fire sound for double barrel shotguns
Change log:
- Winchester 1892 rework:
- Synchronized lever sounds and increased their volume
- Removed one desynchronized shot animation and bugged last shot animations
- Removed jam inspect placeholder animation
- Tweaked gunshot sound layers
- Reworked gunshot, bolt and reloading sounds for SV-98 and Sako TRG-42
- Patched M4 Butcher/AR-15 HERA draw anims
- Patched XM177E2 inspect sound and removed jam inspect placeholder animation
- Patched FN Five-seveN sounds and animations
- Added dry fire sounds to SV-98, Sako TRG-42 and Winchester 1892
Change log:
- Changed config file structure
- Remixed TOZ-34 reloading sounds
- Slightly tweaked Winchester 1892 lever and MP-133 pump sounds
- Replaced RPD, M249, SV-98 and Sako TRG-42 draw and holster sounds
Increased Scorpion/Kiparis gunshot sounds volumeforgot to include- Patched FN F200 UBGL shot sound
- Fixed Beefy GL sounds in base files
Change log:
- Remixed Ithaca M37 sounds
- Increased Scorpion/Kiparis gunshot sounds volume
Change log: Fixes some silenced bass and bullet tail sound layers inconsistencies and more
Change log:
- "New" gunfire sounds for unsuppressed 5,45/5,56 AKs. Yes, TheDJ's stuff is back as the only available option, with its volume and quality tweaked
- Replaced 5,56 and 9x18 SMG suppressed gunfire sounds
- Better synchronized and cleaner reloading sounds for Groza and upcoming AS Val Reanimation and misc tweaks and bugfixes of course
Change log:
- Replaced 7,62 AK and RPD unsuppressed gunfire sounds
- Tweaked NPC suppressed subsonic gunfire to be easier to hear
Change log:
- Replaced AK 5,45/7,62 unsuppressed gunfire sounds
- Replaced Blindside's shotguns pump sounds
- Added mech layer to M249 gunfire sounds
- Added dedicated AUG 9mm, Bizon, SR-2M and RPD unsuppressed gunfire sounds
- Changed AR-15/FN F2000, PB, MP5SD, Coonan and 5,7x28 mm weapons suppressed gunfire sounds
- Revisited shotguns and suppressed pistols/SMGs gunfire sounds
- Edited GP-25, BAS Saiga/KS-12 and L96 reloading sounds
- Patched Gewehr 43 reanimation (new reloading sounds) and VR-80 addons
- Reworked draw/holster sounds (mostly for BAS and SeDzhiMol's addons)
- Replaced VSS/AS VAL fire mode switch sound
- Reused TOZ-34 unjam animation as inspect
- Removed Kriss Vector jam inspect animation
- Replaced stationary/BTR machine guns and helicopter machine gun/crash sounds
- Fixed missing unjam/inspect sounds
- Fixed NPCs reacting to some inspect sounds
- Fixed ShAK-12 NPC unsppressed gunfire sounds source rate
- Tweaked various sounds volume
Change log:
- Slightly quieter AK 5,45 unsuppressed gunfire sounds
- Fixed AK 7,62 suppressed gunfire bass layer
- Deleted redundant sounds
Change log:
- Casings Falling Sounds addon revised:
- Calls up to six sound playbacks simultaneously
- Positional sounds (with offset depending on ejection port orientation)
- Volume and delay adjustments if player is crouched or prone
- Mud sounds during rain
- Tables updated and moved to .ltx files
- MCM settings (tab name:
"Ammo Casings""Casings Sounds" since v1.16) - Other:
- Reworked UMP45, RAPTR and SIG P220 sounds
- Added FN F2000 and MP7 resounds by TheDJ
- Enhanced UBGL shot sounds thanks to TheDJ
- Revised pistol/SMG and ShAK-12 suppressed gunfire sounds yet again
- Changed AK5C and L85 unsuppressed gunfire sounds
- Changed MP-153/SPAS-12 suppressed gunfire bass
- Changed Fort-12/17 unsuppressed gunfire sounds
- Included DVL-10 suppressed sounds from SIDS
- Tweaked AUG 9mm, Bizon, SR-2M, UMP-45 and Thompson unsuppressed gunfire bass
- Tweaked Karabiner 98k bolt sounds
- Tweaked SVU reload/inspect sounds
- Replaced various DMR mech layers
- Adjusted rifle suppressed gunfire sounds volume
- Adjusted subsonic suppressed gunfire bass layers
- Edited AS Val inspect sounds
- Edited various draw/holster sounds
- Edited SA-58 empty reload sound
- Added dedicated draw/holster sounds for weapons using SCAR animation sets
- Added more delay and mech to unsupressed MG gunfire
- Balanced SCAR animation set sounds volume
- Increased BAS pistols (Insurgency anims) shooting animations speed
- Removed cloth sound from hand grenade throw sound
- Patched FN Five-seveN and TOZ-106 sounds
- Fixed MP-412 draw sound
- Fixed vanilla VSS reload sounds
Change log:
- Reworked Galil ACE-52 sounds
- Replaced TOZ-106 animation set rifles' bolt sounds
- Replaced L96A1/AWSM reload and bolt sounds
- Assigned ammo check animation for L96A1/AWSM
- Lowered generic draw/holster sounds volume
- Fixed M4A1 "Protector" and AS Val missing inspect sound
- Added Screen Space Shaders Ice patch setting (MCM)
- Disabled Casings Sounds script logging
Change log:
- Howa Type 20/Ruger SR-556: new unsuppressed gunfire
- AK 5C: remastered unsuppressed gunfire
- AUG/Thales EF88: reworked foley
- Thompson M1A1 replaced bolt and mag change
- Thompson model 1921: replaced bolt
- Remington 870/Mossberg 590A1: replaced pump
- Blindside's shotguns: extra shell load variations
- SVD: replaced bolt and mag pouch; fixed timings
- Galil ACE-52: added mag pouch; fixed timings
- Included
README.md
file
Change log:
- Dark Signal Audio Lite Revised part 1:
- Restored and redistributed NPC gunfire reflector layers
- Decreased NPC suppressed gunfire tail distance
- Lowered NPC suppressed gunfire bass
- Minor edits for player gunfire sounds
- Enhanced dry fire sounds:
Hammer/striker/bolt drop sound plays only if weapon was charged, otherwise you hear dead trigger only
- Hand grenades:
- Reworked checkout by TheDJ
- Fixed and restored throw foley
- Added fuse activation sound for player
- Bolt/casing foley by the TheDJ
- Winchester 1873, SVU and RAPTR: reworked foley by TheDJ
- AK 5C: remastered unsuppressed gunfire again
- ShAK-12: included SIDS suppressed gunfire
- 9x39 weapons: included SIDS suppressed gunfire bass
- Mosin: reworked draw/holster and inspect by theDJ
- PP-19 Vityaz: reworked foley
- AUG A3 9mm: fixed timings
- MP7: reworked reload; fixed timings
- P90: reworked mag change
- SPAS-12/MP-153: added suppressed gunfire tail layer
- SPAS-12: extra shell load variations; fixed timings
- KS-23: fixed shell load; fixed timings
- MP-133/MP-153: remastered shell load
- TOZ-106 anim set rifles: fixed bolt timings
- Winchester Model 1973: restored last shot animation
- PKM/PKM: fixed suppressed gunfire mech
- OTs-14 Groza "Storm": fixed UBGL deploy with scope; fixed timings
- Blindside's AKs: quieter foley
- Replaced stationary/BTR machine guns gunfire
- Decreased casings falling on grass sounds volume
- Fixed some comments
Change log:
- Included NPC suppressed gunfire changes (missing in 1.15 release)
- Tweaked NPC unsuppressed gunfire comments (shotguns & rifles)
- Tweaked bass layers comments
- Glock 17: reworked mag change and slide
- Kriss Vector: reworked foley; fixed unjam anim
- MP5: reworked mag change and bolt; fixed timings
- AUG A3 9mm: reworked mag change and bolt
- MP-133/Ithaca M37: tweaked foley volume
- Syndicate's Saiga-12: reworked mag change
- AS Val: reworked inspect
- FN F2000: replaced fire mode switch
- L96A1/ASWM: reworked mag change
- DVL-10: remastered foley; fixed timings
- SV-98: fixed timings
- PKM/PKM: quiter suppressed gunfire
- Hand grenade fuse sound added to NPCs; reduced delay
Change log:
- Rifles
- Insurgency AK models: remastered reload; fixed timings
- ShAK-12: added bolt layer for unsuppressed gunfire
- Howa 20/SR-556: changed unsuppressed gunfire again
- ADAR 2-15: fixed suppressed gunfire
- G36/SIG SG series: replaced mag change and bolt
- AUG/Thales EF88: replaced bolt
- AK 5C: reworked unjam
- M249: replaced draw/holster
- RPD: tweaked draw/holster
- PKM: fixed timings
- Machine gun bolt drop now plays only before first shot in burst
- Sniper
- MK-18 Mjolnir: all sounds rework based on TheDJ CR7 resound
- Winchester 1873: replaced lever; quieter gunfire
- DVL-10: replaced suppressed gunfire
- K98k Forester: dedicated bolt sounds
- SVD/SVU: tweaked bolt
- SVDS "Retribution": remastered reload; fixed timings
- VSSK: tweaked bolt; quieter foley
- Pistols/SMG
- UMP-45: remastered inspect
- Browning Hi-Power: reworked reload
- BAS SIG P220/P226: replaced reload
- Tweaked pistol draw/holster and firemode switch
- Hammer-fired pistols: removed hammer drop
- Restored and fixed stereo suppressed 9mm tail
- Shotguns
- RAPTR/Protecta: remastered unsuppressed gunfire
- TOZ-106: added gunfire variations and dedicated NPC sounds
- KS-12: remastered reload; fixed timings
- Syndicate's Saiga: fixed timings
- TOZ-34: remastered reload
- Casings Falling Sounds update:
- Removed concurrent playbacks limit
- Separated eject and falling delay
- UBGL reload casings sounds
- More optimised code
- Tweaked Gunslinger Port timings
- MCM tab renamed to
Casings Sounds
- Dryfire/prefire sound script update:
- Fixed hammer drop not playing right after jam
- Better code
- Both mechanics made into single file
- Other:
- ACE-52, AN-94, SR-2M, MP5, Colt 1911, MP-133/153: minor reload tweaks
- Lowered bolt/pump action volume
- Replaced various Blindside's draw/holster
- Replaced generic bullet impact sounds
- Fixed NPC 5,56x45 suppressed gunfire tail channel
- Fixed missing holster sounds when empty
- Fixed missing mag check sounds
- Fixed Gunslinger ports' casing fall delay
- Fixed BAS 2022 guns parent sections
- Fixed helicopter machine gun fire overlapping
- Added stationary/BTR machine guns gunfire variants
Change log:
- Insurgency anim set AK models: reworked bolt
- M4A1 "Protector": fixed unjam animation (credits: PKx_Phant0m)
- M249: fixed missing unsuppressed gunfire delay
- L96A1/AWSM: fixed timings; tweaked volume
- VSSK: replaced rattle and cloth (credits: TheDJ)
- Added Blindside/EFT WP AK inspect sounds (credits: TheDJ)
- Replaced TOZ-106 anim set inspect sound (credits: TheDJ)
- Quieter 9mm polymer-frame pistol gunfire
- Fixed some pistols and SMGs using mono tail
- Updated script configs' documentation