Simple Particles is a simple and flexible particle system written in C++ for Simple DirectMedia Layer 2.0 (SDL2).
- Particle physics
- Set gravity (Vector2)
- Particle randomization
- Position
- Velocity
- Lifetime
- Size
- Particle drawing
- Variable sizes
- Set opacity
- Trail rendering (optional; set by user)
- Toggle at runtime
- Set delay before particle
- Set opacity
- Set amount per particle
- Rotation
- Set spin amount
- Particles which move outwards faster spin faster