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utils.go
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/
utils.go
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package bitutils
// ReadBit returns the bit at index `idx` in the byte array `b` (big endian)
// The function panics, if the byte slice is too short.
func ReadBit(b []byte, idx int) int {
byteValue := int(b[idx>>3])
idx &= 7
return (byteValue >> (7 - idx)) & 1
}
// WriteBit assigns value `v` to the bit at index `i` in the byte array `b`.
// The function panics, if the byte slice is too short. We follow the common
// convention of converting between integer and boolean/bit values:
// * int value == 0 <=> false <=> bit 0
// * int value != 0 <=> true <=> bit 1
func WriteBit(b []byte, i int, value int) {
if value == 0 {
ClearBit(b, i)
} else {
SetBit(b, i)
}
}
// SetBit sets the bit at index `i` in the byte array `b`, i.e. it assigns
// value 1 to the bit. The function panics, if the byte slice is too short.
func SetBit(b []byte, i int) {
byteIndex := i >> 3
i &= 7
mask := byte(1 << (7 - i))
b[byteIndex] |= mask
}
// ClearBit clears the bit at index `i` in the byte slice `b`, i.e. it assigns
// value 0 to the bit. The function panics, if the byte slice is too short.
func ClearBit(b []byte, i int) {
byteIndex := i >> 3
i &= 7
mask := byte(1 << (7 - i))
b[byteIndex] &= ^mask
}
// MakeBitVector allocates a byte slice of minimal size that can hold numberBits.
func MakeBitVector(numberBits int) []byte {
return make([]byte, (numberBits+7)>>3)
}