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proposal_timing.go
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proposal_timing.go
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package cruisectl
import (
"time"
"github.com/onflow/flow-go/consensus/hotstuff"
"github.com/onflow/flow-go/model/flow"
)
// ProposalTiming encapsulates the output of the BlockTimeController. On the happy path,
// the controller observes a block and generates a specific ProposalTiming in response.
// For the happy path, the ProposalTiming describes when the child proposal should be
// broadcast.
// However, observations other than blocks might also be used to instantiate ProposalTiming
// objects, e.g. controller instantiation, a disabled controller, etc.
// The purpose of ProposalTiming is to convert the controller output to timing information
// that the EventHandler understands. By convention, ProposalTiming should be treated as
// immutable.
type ProposalTiming interface {
hotstuff.ProposalDurationProvider
// ObservationView returns the view of the observation that the controller
// processed and generated this ProposalTiming instance in response.
ObservationView() uint64
// ObservationTime returns the time, when the controller received the
// leading to the generation of this ProposalTiming instance.
ObservationTime() time.Time
}
/* *************************************** publishImmediately *************************************** */
// publishImmediately implements ProposalTiming: it returns the time when the view
// was entered as the TargetPublicationTime. By convention, publishImmediately should
// be treated as immutable.
type publishImmediately struct {
observationView uint64
observationTime time.Time
}
var _ ProposalTiming = (*publishImmediately)(nil)
func newPublishImmediately(observationView uint64, observationTime time.Time) *publishImmediately {
return &publishImmediately{
observationView: observationView,
observationTime: observationTime,
}
}
func (pt *publishImmediately) TargetPublicationTime(_ uint64, timeViewEntered time.Time, _ flow.Identifier) time.Time {
return timeViewEntered
}
func (pt *publishImmediately) ObservationView() uint64 { return pt.observationView }
func (pt *publishImmediately) ObservationTime() time.Time { return pt.observationTime }
func (pt *publishImmediately) ConstrainedBlockTime() time.Duration { return 0 }
/* *************************************** happyPathBlockTime *************************************** */
// happyPathBlockTime implements ProposalTiming for the happy path. Here, `TimedBlock` _latest_ block that the
// controller observed, and the `unconstrainedBlockTime` for the _child_ of this block.
// This function internally holds the _unconstrained_ view duration as computed by the BlockTimeController. Caution,
// no limits of authority have been applied to this value yet. The final controller output satisfying the limits of
// authority is computed by function `ConstrainedBlockTime()`
//
// For a given view where we are the primary, suppose the parent block we are building on top of has been observed
// at time `t := TimedBlock.TimeObserved` and applying the limits of authority yields `d := ConstrainedBlockTime()`
// Then, `TargetPublicationTime(..)` returns `t + d` as the target publication time for the child block.
//
// By convention, happyPathBlockTime should be treated as immutable.
// TODO: any additional logic for assiting the EventHandler in determining the applied delay should be added to the ControllerViewDuration
type happyPathBlockTime struct {
TimedBlock // latest block observed by the controller, including the time stamp when the controller received the block [UTC]
TimingConfig // timing configuration for the controller, for retrieving the controller's limits of authority
// unconstrainedBlockTime is the delay, relative to `TimedBlock.TimeObserved` when the controller would
// like the child block to be published. Caution, no limits of authority have been applied to this value yet.
// The final controller output after applying the limits of authority is returned by function `ConstrainedBlockTime`
unconstrainedBlockTime time.Duration // desired duration until releasing the child block, measured from `TimedBlock.TimeObserved`
constrainedBlockTime time.Duration // block time _after_ applying limits of authority to unconstrainedBlockTime
}
var _ ProposalTiming = (*happyPathBlockTime)(nil)
// newHappyPathBlockTime instantiates a new happyPathBlockTime
func newHappyPathBlockTime(timedBlock TimedBlock, unconstrainedBlockTime time.Duration, timingConfig TimingConfig) *happyPathBlockTime {
return &happyPathBlockTime{
TimingConfig: timingConfig,
TimedBlock: timedBlock,
unconstrainedBlockTime: unconstrainedBlockTime,
constrainedBlockTime: min(max(unconstrainedBlockTime, timingConfig.MinViewDuration.Load()), timingConfig.MaxViewDuration.Load()),
}
}
func (pt *happyPathBlockTime) ObservationView() uint64 { return pt.Block.View }
func (pt *happyPathBlockTime) ObservationTime() time.Time { return pt.TimeObserved }
func (pt *happyPathBlockTime) ConstrainedBlockTime() time.Duration { return pt.constrainedBlockTime }
// TargetPublicationTime operates in two possible modes:
// 1. If `parentBlockId` matches our `TimedBlock`, i.e. the EventHandler is just building the child block, then
// we return `TimedBlock.TimeObserved + ConstrainedBlockTime` as the target publication time for the child block.
// 2. If `parentBlockId` does _not_ match our `TimedBlock`, the EventHandler should release the block immediately.
// This heuristic is based on the intuition that Block time is expected to be very long when deviating from the happy path.
func (pt *happyPathBlockTime) TargetPublicationTime(proposalView uint64, timeViewEntered time.Time, parentBlockId flow.Identifier) time.Time {
if parentBlockId != pt.Block.BlockID {
return timeViewEntered // broadcast immediately
}
return pt.TimeObserved.Add(pt.ConstrainedBlockTime()) // happy path
}
/* *************************************** fallbackTiming for EECC *************************************** */
// fallbackTiming implements ProposalTiming, for the basic fallback:
// function `TargetPublicationTime(..)` always returns `timeViewEntered + defaultProposalDuration`
type fallbackTiming struct {
observationView uint64
observationTime time.Time
defaultProposalDuration time.Duration
}
var _ ProposalTiming = (*fallbackTiming)(nil)
func newFallbackTiming(observationView uint64, observationTime time.Time, defaultProposalDuration time.Duration) *fallbackTiming {
return &fallbackTiming{
observationView: observationView,
observationTime: observationTime,
defaultProposalDuration: defaultProposalDuration,
}
}
func (pt *fallbackTiming) TargetPublicationTime(_ uint64, timeViewEntered time.Time, _ flow.Identifier) time.Time {
return timeViewEntered.Add(pt.defaultProposalDuration)
}
func (pt *fallbackTiming) ObservationView() uint64 { return pt.observationView }
func (pt *fallbackTiming) ObservationTime() time.Time { return pt.observationTime }
/* *************************************** auxiliary functions *************************************** */
func min(d1, d2 time.Duration) time.Duration {
if d1 < d2 {
return d1
}
return d2
}
func max(d1, d2 time.Duration) time.Duration {
if d1 > d2 {
return d1
}
return d2
}