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Description
This PR addresses the following bugs in playground:
Some of these fixes are done by reverting previously made changes in commits from a few months ago which I noticed were causing these bugs to come up on the production site. Specifically those changes that were reverted were put in to add some memoization for performance reasons. I don't have much context on how important those changes were, so would greatly appreciate some extra context around that.
Manually tested across many example scripts + transactions.
Reproduction steps which you can run on play.onflow.org and on this local version to see the difference in functionality:
Error: GraphQL error: addresses must be 8 bytes
). If so, just modify the code again (space and backspace)