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A basic data pack for Minecraft that keeps track of time (in ticks) since a player's death, and "revives" players after a certain amount of in-game days. Additionally, the pack creates teams based on player death count.

For use in a private server. Not thoroughly tested.

Usage

  • After installing the pack and running /reload, run /function ach:setspawn. This sets the spawn point for revived players. By default it is at x0, y64, z0.
  • pack_format=15 for compatibility with 1.20+.
  • This pack works with any playersSleepingPercentage game rule setting.

Other commands

These functions are run on data pack load, but they can be run if something doesn't work.

  • /function ach:scoresetup: creates scoreboard objectives.
  • /function ach:teamsetup: creates teams based on death count.

Soon

  • configurable days since death to revive a player. Currently hardcoded to 504 in-game days (1 IRL week)

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Minecraft data pack for reviving spectator-mode players with an in-game timer

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