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game/debugger: handle uncaught loader thread exceptions and better handle that situation on the windows debugger #2075

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merged 3 commits into from
Jan 1, 2023

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@xTVaser xTVaser commented Dec 31, 2022

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m_level_to_load = "";
m_file_load_done_cv.notify_all();
} catch (std::exception& e) {
ASSERT_MSG(false, fmt::format("Exception encountered in loader_thread"));
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I think you could make this fmt::format("Exception {} encountered in loader_thread", e.what()) to get a better error message.

@water111 water111 merged commit 73d38bd into open-goal:master Jan 1, 2023
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