i18n: Lookup untranslated strings from a fallback language (english) instead of displaying Unknown...
#2637
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This is being done to unblock adding partial translations to the game. In the code's current state, we cannot add partial translations because it makes the UX basically unusable, with everything being labelled as Unknown. At the same time, it isn't really a good workflow to require 100% completion, and we should be providing a path that allows for continuous iteration.
So this change is rather simple, load the english (language 0) text file as a fallback. If we cannot find something in a
lookup-text!
call, try to look it up in english as well.Tests: