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Show the git commit version in screenshots/videos [Jak 2] #2677
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(Can set display-sha to false in the startup.gc file to disable it for main devs) |
…nner mode one Before this it just didnt turn on but gave zero feedback so it was kind of bad...
2023-05-30.08-29-20.mp4 |
goal_src/jak1/pc/pckernel-h.gc
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@@ -374,7 +374,6 @@ | |||
(define *display-heap-status* #f) | |||
(define *display-actor-counts* #f) | |||
(define *display-text-box* #f) | |||
(define *display-sha* *debug-segment*) |
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Why remove this? pckernel-h
is loaded for all games.
goal_src/jak1/pc/pckernel-common.gc
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@@ -256,7 +258,9 @@ | |||
`(begin | |||
(cpad-clear! 0 r1) | |||
(logxor! ,cheats-var (pc-cheats ,cheat)) | |||
(cheats-sound-play (logtest? ,cheats-var (pc-cheats ,cheat))) | |||
(if (-> *pc-settings* speedrunner-mode?) | |||
(sound-play "caught-eel") |
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This sound effect is not in Jak 2! (what's the reason for this change anyway?) Also, fix the indenting please.
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The reasoning for the change is in the commit
Before this it just didnt turn on but gave zero feedback so it was kind of bad...```
Then there is a video that is supplied as well. Do you have any suggestions for a sound that is present in both games?
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Oh, well it wasn't apparent that speedrun mode locked out cheats. Why not just not set the cheat variable instead of this, then?
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What do you mean by that exactly?
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This reverts commit 6f6205f.
I dont like this sound as a negative feedback in this case open to suggestions
With issues/screenshots becoming more common its probably time to turn this on for debugging reasons.