sdl: Directly use Windows DPI scaling hint, not SDL #2730
Merged
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Turns out I PR'd the wrong change. The SDL hint still required us to handle some changes with SDL_GetWindowSize, etc. Haven't figured out all the changes needed but just using the Windows level hint directly disables OS scaling and SDL scaling.
I tripped up as the SDL scaling still resulted in a sharp image but the pixels were nearest neighbour scaled which lead to an inconsistent blocky image.
Am I fine to just leave an OS specific call here? Linux compile didn't fail for me but maybe it should be hidden behind an OS check?
Fixes #2699
(for real this time)