Only remove -vis from name if it is part of the name. #3257
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During level extraction, the last 4 characters of the level name are always removed, because it is assumed that '-vis' is there. But it isn't always there. This is especially true in post-TPL games.
This causes multiple problems:
This issue affects the glb extraction and the entities json extraction.
I personally think that just keeping the -vis in the name would be the best solution, but I guess there was a reason why it was decided that it should be removed from the name. So to adapt to this, my implementation will still remove '-vis' from the name, but only if it is actually in the name - otherwise it won't remove anything.
I hope my changes didn't break anything. Extraction seemed to run fine after my changes, and I was able to see both ctyasha and ctykora json files. And didn't see any '-vis', so it is still properly removed.