buildInfo: Ensure we have a COMMIT_ID #4
Closed
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It's currently possible to build the current sbe without having git
installed and have the compiler complain about:
sbecmdgeneric.C:54:18: error: unable to find numeric literal operator
‘operator""x’
fwCommitId = SBE_COMMIT_ID;
This commmit makes it possible to specify a git COMMIT_ID, but fall back
to the old behavior of parsing the actual git data. It also makes sure
the process fails at this script instead of during compilation.