Fix crash when level has no floors #370
Merged
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Bug fix
Fixed bug
Closes #369,
building_map
crashing when there is no floor because of aFileNotFound
error.Fix applied
When there is no floor, the floor generation function will be called and the script will go straight into wall generation. The issue was that the
meshes
folder might not have been created, it is done here, however thegenerate_wall_visual_mesh
function is called after theadd_pbr_material
which assumes that the folder exists.The quick fix is to add a check in the copy_texture function (called by
add_pbr_material
) for directory existence, and create it if it is not found.