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Instruct Android developer to use 4.2.x branch. (#260)
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jianjunz authored and taste1981 committed Nov 1, 2019
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6 changes: 4 additions & 2 deletions README.md
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### Build
#### Windows
- Set environmental variable ````BOOST_ROOT```` to your boost source tree.
- Set environmental variable `BOOST_ROOT` to your boost source tree.
- Run `gclient sync`. It may take a long time to download large amount of data.
- Go to src/srcitps/ directory, and run: `python build-win.py --gn_gen --sdk --tests --ssl_root /path/to/ssl --msdk_root /path/to/msdk --output_path /path/to/out`. The built binary will be under `output_path`, the document for sdk will also be copied to this directory if docs has been generated. If not set `output_path`, the built binary will be under src/out directory. Be noted the first time you run this would take a long time to pull chromium/webrtc dependencies and require a network accessible to Google's code/storage infrastructure. `ssl_root` to the directory of your OpenSSL 1.1.0 binary. `msdk_root` to the directory of your Intel Media SDK for Windows, version 2018 R1 or higher. `gn_gen` to generate args.gn, you need to add `--gn_gen` at the first time build or when you changed `msdk_root` and `ssl_root` path.

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- Run `gclient sync`. It may take a long time to download large amount of data.
- Build OWT iOS SDK with `scripts\build.py`.

#### Android
This branch does not support Android build, please switch to `4.2.x` branch.


## How to contribute
We warmly welcome community contributions to owt-client-native repository. If you are willing to contribute your features and ideas to OWT, follow the process below:
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## See Also
http://webrtc.intel.com


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