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[backend] Clean up emulator build invocation code
For the emulator case, a lot of the options were not passed down to the build invocation, like for example the filesystem to create, which defaulted to the site-wide filesystem instead of the worker-defined filesystem type. The one two differences we want to have is to disable statistics (as they slow down the emulated build) and use a different way to invoke the emulator mode, otherwise the rest should be passed down as is.
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Submodule build
updated
25 files
+5 −42 | Build.pm | |
+0 −214 | Build/Arch.pm | |
+0 −2 | Build/Deb.pm | |
+27 −29 | Build/Kiwi.pm | |
+7 −12 | Build/Rpm.pm | |
+0 −2 | Makefile | |
+111 −357 | build | |
+7 −26 | build_kiwi.sh | |
+2 −24 | common_functions | |
+0 −16 | configs/arch.conf | |
+14 −42 | configs/sl12.1.conf | |
+0 −610 | configs/sl12.2.conf | |
+0 −607 | configs/sl12.3.conf | |
+4 −6 | configs/sles11sp2.conf | |
+0 −4 | configs/spectool.conf | |
+0 −72 | createarchdeps | |
+0 −2 | createrepomddeps | |
+4 −4 | debtransform | |
+5 −10 | expanddeps | |
+0 −36 | gettype | |
+96 −270 | init_buildsystem | |
+1 −1 | mkbaselibs | |
+1 −5 | order | |
+5 −51 | spectool | |
+1 −1 | test/common |