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Install and debug iPhone apps from the command line, without using Xcode

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ios-deploy

Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.

Requirements

  • Mac OS X. Tested on Snow Leopard only.
  • You need to have a valid iPhone development certificate installed.
  • Xcode must be installed, along with the SDK for your iOS version.

Usage

  • ios-deploy [-d] -b <app> [device_id]
  • Optional -d flag launches a remote GDB session after the app has been installed.
  • <app> must be an iPhone application bundle, not an IPA.
  • Optional device_id; useful when you have more than one iPhone/iPad connected.

Demo

  • The included demo.app represents the minimum required to get code running on iOS.
  • make install will install demo.app to the device.
  • make debug will install demo.app and launch a GDB session.

Notes

  • With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.

Listing Device Ids

Device Ids are the UDIDs of the iOS devices. From the command line, you can list device ids this way:

    system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2}'

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Install and debug iPhone apps from the command line, without using Xcode

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